wings/server/filesystem.go

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package server
import (
"bufio"
"bytes"
"context"
"encoding/json"
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"fmt"
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"github.com/gabriel-vasile/mimetype"
"github.com/pkg/errors"
"github.com/pterodactyl/wings/config"
"github.com/pterodactyl/wings/server/backup"
ignore "github.com/sabhiram/go-gitignore"
"golang.org/x/sync/errgroup"
"io"
"io/ioutil"
"os"
"path"
"path/filepath"
"sort"
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"strconv"
"strings"
"sync"
"sync/atomic"
"time"
)
// Error returned when there is a bad path provided to one of the FS calls.
var InvalidPathResolution = errors.New("invalid path resolution")
type Filesystem struct {
Server *Server
Configuration *config.SystemConfiguration
cacheDiskMu sync.Mutex
}
// Returns the root path that contains all of a server's data.
func (fs *Filesystem) Path() string {
return filepath.Join(fs.Configuration.Data, fs.Server.Uuid)
}
// Normalizes a directory being passed in to ensure the user is not able to escape
// from their data directory. After normalization if the directory is still within their home
// path it is returned. If they managed to "escape" an error will be returned.
//
// This logic is actually copied over from the SFTP server code. Ideally that eventually
// either gets ported into this application, or is able to make use of this package.
func (fs *Filesystem) SafePath(p string) (string, error) {
var nonExistentPathResolution string
// Calling filpath.Clean on the joined directory will resolve it to the absolute path,
// removing any ../ type of resolution arguments, and leaving us with a direct path link.
//
// This will also trim the existing root path off the beginning of the path passed to
// the function since that can get a bit messy.
r := filepath.Clean(filepath.Join(fs.Path(), strings.TrimPrefix(p, fs.Path())))
// At the same time, evaluate the symlink status and determine where this file or folder
// is truly pointing to.
p, err := filepath.EvalSymlinks(r)
if err != nil && !os.IsNotExist(err) {
return "", err
} else if os.IsNotExist(err) {
// The requested directory doesn't exist, so at this point we need to iterate up the
// path chain until we hit a directory that _does_ exist and can be validated.
parts := strings.Split(filepath.Dir(r), "/")
var try string
// Range over all of the path parts and form directory pathings from the end
// moving up until we have a valid resolution or we run out of paths to try.
for k := range parts {
try = strings.Join(parts[:(len(parts)-k)], "/")
if !strings.HasPrefix(try, fs.Path()) {
break
}
t, err := filepath.EvalSymlinks(try)
if err == nil {
nonExistentPathResolution = t
break
}
}
}
// If the new path doesn't start with their root directory there is clearly an escape
// attempt going on, and we should NOT resolve this path for them.
if nonExistentPathResolution != "" {
if !strings.HasPrefix(nonExistentPathResolution, fs.Path()) {
return "", InvalidPathResolution
}
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// If the nonExistentPathResolution variable is not empty then the initial path requested
// did not exist and we looped through the pathway until we found a match. At this point
// we've confirmed the first matched pathway exists in the root server directory, so we
// can go ahead and just return the path that was requested initially.
return r, nil
}
// If the requested directory from EvalSymlinks begins with the server root directory go
// ahead and return it. If not we'll return an error which will block any further action
// on the file.
if strings.HasPrefix(p, fs.Path()) {
return p, nil
}
return "", InvalidPathResolution
}
// Executes the fs.SafePath function in parallel against an array of paths. If any of the calls
// fails an error will be returned.
func (fs *Filesystem) ParallelSafePath(paths []string) ([]string, error) {
var cleaned []string
// Simple locker function to avoid racy appends to the array of cleaned paths.
var m = new(sync.Mutex)
var push = func(c string) {
m.Lock()
cleaned = append(cleaned, c)
m.Unlock()
}
// Create an error group that we can use to run processes in parallel while retaining
// the ability to cancel the entire process immediately should any of it fail.
g, ctx := errgroup.WithContext(context.Background())
// Iterate over all of the paths and generate a cleaned path, if there is an error for any
// of the files, abort the process.
for _, p := range paths {
// Create copy so we can use it within the goroutine correctly.
pi := p
// Recursively call this function to continue digging through the directory tree within
// a seperate goroutine. If the context is canceled abort this process.
g.Go(func() error {
select {
case <-ctx.Done():
return ctx.Err()
default:
// If the callback returns true, go ahead and keep walking deeper. This allows
// us to programatically continue deeper into directories, or stop digging
// if that pathway knows it needs nothing else.
if c, err := fs.SafePath(pi); err != nil {
return err
} else {
push(c)
}
return nil
}
})
}
// Block until all of the routines finish and have returned a value.
return cleaned, g.Wait()
}
// Determines if the directory a file is trying to be added to has enough space available
// for the file to be written to.
//
// Because determining the amount of space being used by a server is a taxing operation we
// will load it all up into a cache and pull from that as long as the key is not expired.
func (fs *Filesystem) HasSpaceAvailable() bool {
space := fs.Server.Build.DiskSpace
size, err := fs.getCachedDiskUsage()
if err != nil {
fs.Server.Log().WithField("error", err).Warn("failed to determine root server directory size")
}
// Determine if their folder size, in bytes, is smaller than the amount of space they've
// been allocated.
fs.Server.Resources.Lock()
fs.Server.Resources.Disk = size
fs.Server.Resources.Unlock()
// If space is -1 or 0 just return true, means they're allowed unlimited.
//
// Technically we could skip disk space calculation because we don't need to check if the server exceeds it's limit
// but because this method caches the disk usage it would be best to calculate the disk usage and always
// return true.
if space <= 0 {
return true
}
return (size / 1000.0 / 1000.0) <= space
}
// Internal helper function to allow other parts of the codebase to check the total used disk space
// as needed without overly taxing the system. This will prioritize the value from the cache to avoid
// excessive IO usage. We will only walk the filesystem and determine the size of the directory if there
// is no longer a cached value.
func (fs *Filesystem) getCachedDiskUsage() (int64, error) {
// Obtain an exclusive lock on this process so that we don't unintentionally run it at the same
// time as another running process. Once the lock is available it'll read from the cache for the
// second call rather than hitting the disk in parallel.
//
// This effectively the same speed as running this call in parallel since this cache will return
// instantly on the second call.
fs.cacheDiskMu.Lock()
defer fs.cacheDiskMu.Unlock()
if x, exists := fs.Server.Cache.Get("disk_used"); exists {
return x.(int64), nil
}
// If there is no size its either because there is no data (in which case running this function
// will have effectively no impact), or there is nothing in the cache, in which case we need to
// grab the size of their data directory. This is a taxing operation, so we want to store it in
// the cache once we've gotten it.
size, err := fs.DirectorySize("/")
// Always cache the size, even if there is an error. We want to always return that value
// so that we don't cause an endless loop of determining the disk size if there is a temporary
// error encountered.
fs.Server.Cache.Set("disk_used", size, time.Second*60)
return size, err
}
// Determines the directory size of a given location by running parallel tasks to iterate
// through all of the folders. Returns the size in bytes. This can be a fairly taxing operation
// on locations with tons of files, so it is recommended that you cache the output.
func (fs *Filesystem) DirectorySize(dir string) (int64, error) {
var size int64
err := fs.Walk(dir, func(_ string, f os.FileInfo, err error) error {
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if err != nil {
return err
}
if !f.IsDir() {
atomic.AddInt64(&size, f.Size())
}
return nil
})
return size, err
}
// Reads a file on the system and returns it as a byte representation in a file
// reader. This is not the most memory efficient usage since it will be reading the
// entirety of the file into memory.
func (fs *Filesystem) Readfile(p string) (io.Reader, error) {
cleaned, err := fs.SafePath(p)
if err != nil {
return nil, err
}
b, err := ioutil.ReadFile(cleaned)
if err != nil {
return nil, err
}
return bytes.NewReader(b), nil
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}
// Writes a file to the system. If the file does not already exist one will be created.
//
// @todo should probably have a write lock here so we don't write twice at once.
func (fs *Filesystem) Writefile(p string, r io.Reader) error {
cleaned, err := fs.SafePath(p)
if err != nil {
return errors.WithStack(err)
}
// If the file does not exist on the system already go ahead and create the pathway
// to it and an empty file. We'll then write to it later on after this completes.
if stat, err := os.Stat(cleaned); err != nil && os.IsNotExist(err) {
if err := os.MkdirAll(filepath.Dir(cleaned), 0755); err != nil {
return errors.WithStack(err)
}
if err := fs.Chown(filepath.Dir(cleaned)); err != nil {
return errors.WithStack(err)
}
} else if err != nil {
return errors.WithStack(err)
} else if stat.IsDir() {
return errors.New("cannot use a directory as a file for writing")
}
// This will either create the file if it does not already exist, or open and
// truncate the existing file.
file, err := os.OpenFile(cleaned, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0644)
if err != nil {
return errors.WithStack(err)
}
defer file.Close()
// Create a new buffered writer that will write to the file we just opened
// and stream in the contents from the reader.
w := bufio.NewWriter(file)
buf := make([]byte, 1024)
for {
n, err := r.Read(buf)
if err != nil && err != io.EOF {
return errors.WithStack(err)
}
if n == 0 {
break
}
if _, err := w.Write(buf[:n]); err != nil {
return errors.WithStack(err)
}
}
if err := w.Flush(); err != nil {
return errors.WithStack(err)
}
// Finally, chown the file to ensure the permissions don't end up out-of-whack
// if we had just created it.
return fs.Chown(cleaned)
}
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// Defines the stat struct object.
type Stat struct {
Info os.FileInfo
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Mimetype string
}
func (s *Stat) MarshalJSON() ([]byte, error) {
return json.Marshal(struct {
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Name string `json:"name"`
Created string `json:"created"`
Modified string `json:"modified"`
Mode string `json:"mode"`
Size int64 `json:"size"`
Directory bool `json:"directory"`
File bool `json:"file"`
Symlink bool `json:"symlink"`
Mime string `json:"mime"`
}{
Name: s.Info.Name(),
Created: s.CTime().Format(time.RFC3339),
Modified: s.Info.ModTime().Format(time.RFC3339),
Mode: s.Info.Mode().String(),
Size: s.Info.Size(),
Directory: s.Info.IsDir(),
File: !s.Info.IsDir(),
Symlink: s.Info.Mode().Perm()&os.ModeSymlink != 0,
Mime: s.Mimetype,
})
}
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// Stats a file or folder and returns the base stat object from go along with the
// MIME data that can be used for editing files.
func (fs *Filesystem) Stat(p string) (*Stat, error) {
cleaned, err := fs.SafePath(p)
if err != nil {
return nil, err
}
return fs.unsafeStat(cleaned)
}
func (fs *Filesystem) unsafeStat(p string) (*Stat, error) {
s, err := os.Stat(p)
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if err != nil {
return nil, err
}
var m = "inode/directory"
if !s.IsDir() {
m, _, err = mimetype.DetectFile(p)
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if err != nil {
return nil, err
}
}
st := &Stat{
Info: s,
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Mimetype: m,
}
return st, nil
}
// Creates a new directory (name) at a specificied path (p) for the server.
func (fs *Filesystem) CreateDirectory(name string, p string) error {
cleaned, err := fs.SafePath(path.Join(p, name))
if err != nil {
return errors.WithStack(err)
}
return os.MkdirAll(cleaned, 0755)
}
// Moves (or renames) a file or directory.
func (fs *Filesystem) Rename(from string, to string) error {
cleanedFrom, err := fs.SafePath(from)
if err != nil {
return errors.WithStack(err)
}
cleanedTo, err := fs.SafePath(to)
if err != nil {
return errors.WithStack(err)
}
if f, err := os.Stat(cleanedFrom); err != nil {
return errors.WithStack(err)
} else {
d := cleanedTo
if !f.IsDir() {
d = strings.TrimSuffix(d, path.Base(cleanedTo))
}
// Ensure that the directory we're moving into exists correctly on the system.
if mkerr := os.MkdirAll(d, 0644); mkerr != nil {
return errors.WithStack(mkerr)
}
}
return os.Rename(cleanedFrom, cleanedTo)
}
// Recursively iterates over a directory and sets the permissions on all of the
// underlying files.
func (fs *Filesystem) Chown(path string) error {
cleaned, err := fs.SafePath(path)
if err != nil {
return errors.WithStack(err)
}
if s, err := os.Stat(cleaned); err != nil {
return errors.WithStack(err)
} else if !s.IsDir() {
return os.Chown(cleaned, fs.Configuration.User.Uid, fs.Configuration.User.Gid)
}
return fs.chownDirectory(cleaned)
}
// Iterate over all of the files and directories. If it is a file just go ahead and perform
// the chown operation. Otherwise dig deeper into the directory until we've run out of
// directories to dig into.
func (fs *Filesystem) chownDirectory(path string) error {
var wg sync.WaitGroup
cleaned, err := fs.SafePath(path)
if err != nil {
return errors.WithStack(err)
}
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// Chown the directory itself.
os.Chown(cleaned, config.Get().System.User.Uid, config.Get().System.User.Gid)
files, err := ioutil.ReadDir(cleaned)
if err != nil {
return errors.WithStack(err)
}
for _, f := range files {
if f.IsDir() {
wg.Add(1)
go func(p string) {
defer wg.Done()
fs.chownDirectory(p)
}(filepath.Join(cleaned, f.Name()))
} else {
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// Chown the file.
os.Chown(filepath.Join(cleaned, f.Name()), fs.Configuration.User.Uid, fs.Configuration.User.Gid)
}
}
wg.Wait()
return nil
}
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// Copies a given file to the same location and appends a suffix to the file to indicate that
// it has been copied.
//
// @todo need to get an exclusive lock on the file.
func (fs *Filesystem) Copy(p string) error {
cleaned, err := fs.SafePath(p)
if err != nil {
return errors.WithStack(err)
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}
if s, err := os.Stat(cleaned); err != nil {
return err
} else if s.IsDir() || !s.Mode().IsRegular() {
// If this is a directory or not a regular file, just throw a not-exist error
// since anything calling this function should understand what that means.
return os.ErrNotExist
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}
base := filepath.Base(cleaned)
relative := strings.TrimSuffix(strings.TrimPrefix(cleaned, fs.Path()), base)
extension := filepath.Ext(base)
name := strings.TrimSuffix(base, filepath.Ext(base))
// Begin looping up to 50 times to try and create a unique copy file name. This will take
// an input of "file.txt" and generate "file copy.txt". If that name is already taken, it will
// then try to write "file copy 2.txt" and so on, until reaching 50 loops. At that point we
// won't waste anymore time, just use the current timestamp and make that copy.
//
// Could probably make this more efficient by checking if there are any files matching the copy
// pattern, and trying to find the highest number and then incrementing it by one rather than
// looping endlessly.
var i int
copySuffix := " copy"
for i = 0; i < 51; i++ {
if i > 0 {
copySuffix = " copy " + strconv.Itoa(i)
}
tryName := fmt.Sprintf("%s%s%s", name, copySuffix, extension)
tryLocation, err := fs.SafePath(path.Join(relative, tryName))
if err != nil {
return errors.WithStack(err)
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}
// If the file exists, continue to the next loop, otherwise we're good to start a copy.
if _, err := os.Stat(tryLocation); err != nil && !os.IsNotExist(err) {
return errors.WithStack(err)
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} else if os.IsNotExist(err) {
break
}
if i == 50 {
copySuffix = "." + time.Now().Format(time.RFC3339)
}
}
finalPath, err := fs.SafePath(path.Join(relative, fmt.Sprintf("%s%s%s", name, copySuffix, extension)))
if err != nil {
return errors.WithStack(err)
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}
source, err := os.Open(cleaned)
if err != nil {
return errors.WithStack(err)
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}
defer source.Close()
dest, err := os.Create(finalPath)
if err != nil {
return errors.WithStack(err)
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}
defer dest.Close()
if _, err := io.Copy(dest, source); err != nil {
return errors.WithStack(err)
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}
return nil
}
// Deletes a file or folder from the system. Prevents the user from accidentally
// (or maliciously) removing their root server data directory.
func (fs *Filesystem) Delete(p string) error {
cleaned, err := fs.SafePath(p)
if err != nil {
return errors.WithStack(err)
}
// Block any whoopsies.
if cleaned == fs.Path() {
return errors.New("cannot delete root server directory")
}
return os.RemoveAll(cleaned)
}
// Lists the contents of a given directory and returns stat information about each
// file and folder within it.
func (fs *Filesystem) ListDirectory(p string) ([]*Stat, error) {
cleaned, err := fs.SafePath(p)
if err != nil {
return nil, err
}
files, err := ioutil.ReadDir(cleaned)
if err != nil {
return nil, err
}
var wg sync.WaitGroup
// You must initialize the output of this directory as a non-nil value otherwise
// when it is marshaled into a JSON object you'll just get 'null' back, which will
// break the panel badly.
out := make([]*Stat, len(files))
// Iterate over all of the files and directories returned and perform an async process
// to get the mime-type for them all.
for i, file := range files {
wg.Add(1)
go func(idx int, f os.FileInfo) {
defer wg.Done()
var m = "inode/directory"
if !f.IsDir() {
m, _, _ = mimetype.DetectFile(filepath.Join(cleaned, f.Name()))
}
out[idx] = &Stat{
Info: f,
Mimetype: m,
}
}(i, file)
}
wg.Wait()
// Sort the output alphabetically to begin with since we've run the output
// through an asynchronous process and the order is gonna be very random.
sort.SliceStable(out, func(i, j int) bool {
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if out[i].Info.Name() == out[j].Info.Name() || out[i].Info.Name() > out[j].Info.Name() {
return true
}
return false
})
// Then, sort it so that directories are listed first in the output. Everything
// will continue to be alphabetized at this point.
sort.SliceStable(out, func(i, j int) bool {
return out[i].Info.IsDir()
})
return out, nil
}
// Ensures that the data directory for the server instance exists.
func (fs *Filesystem) EnsureDataDirectory() error {
if _, err := os.Stat(fs.Path()); err != nil && !os.IsNotExist(err) {
return errors.WithStack(err)
} else if err != nil {
// Create the server data directory because it does not currently exist
// on the system.
if err := os.MkdirAll(fs.Path(), 0700); err != nil {
return errors.WithStack(err)
}
}
return nil
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}
// Given a directory, iterate through all of the files and folders within it and determine
// if they should be included in the output based on an array of ignored matches. This uses
// standard .gitignore formatting to make that determination.
//
// If no ignored files are passed through you'll get the entire directory listing.
func (fs *Filesystem) GetIncludedFiles(dir string, ignored []string) (*backup.IncludedFiles, error) {
cleaned, err := fs.SafePath(dir)
if err != nil {
return nil, err
}
i, err := ignore.CompileIgnoreLines(ignored...)
if err != nil {
return nil, err
}
// Walk through all of the files and directories on a server. This callback only returns
// files found, and will keep walking deeper and deeper into directories.
inc := new(backup.IncludedFiles)
if err := fs.Walk(cleaned, func(p string, f os.FileInfo, err error) error {
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if err != nil {
return err
}
// Avoid unnecessary parsing if there are no ignored files, nothing will match anyways
// so no reason to call the function.
if len(ignored) == 0 || !i.MatchesPath(strings.TrimPrefix(p, fs.Path()+"/")) {
inc.Push(&f, p)
}
// We can't just abort if the path is technically ignored. It is possible there is a nested
// file or folder that should not be excluded, so in this case we need to just keep going
// until we get to a final state.
return nil
}); err != nil {
return nil, err
}
return inc, nil
}
// Compresses all of the files matching the given paths in the specified directory. This function
// also supports passing nested paths to only compress certain files and folders when working in
// a larger directory. This effectively creates a local backup, but rather than ignoring specific
// files and folders, it takes an allow-list of files and folders.
//
// All paths are relative to the dir that is passed in as the first argument, and the compressed
// file will be placed at that location named `archive-{date}.tar.gz`.
func (fs *Filesystem) CompressFiles(dir string, paths []string) (os.FileInfo, error) {
cleanedRootDir, err := fs.SafePath(dir)
if err != nil {
return nil, err
}
// Take all of the paths passed in and merge them together with the root directory we've gotten.
for i, p := range paths {
paths[i] = filepath.Join(cleanedRootDir, p)
}
cleaned, err := fs.ParallelSafePath(paths)
if err != nil {
return nil, err
}
inc := new(backup.IncludedFiles)
// Iterate over all of the cleaned paths and merge them into a large object of final file
// paths to pass into the archiver. As directories are encountered this will drop into them
// and look for all of the files.
for _, p := range cleaned {
f, err := os.Stat(p)
if err != nil {
fs.Server.Log().WithField("error", err).WithField("path", p).Debug("failed to stat file or directory for compression")
continue
}
if f.IsDir() {
err := fs.Walk(p, func(s string, info os.FileInfo, err error) error {
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if err != nil {
return err
}
if !info.IsDir() {
inc.Push(&info, s)
}
return nil
})
if err != nil {
return nil, err
}
} else {
inc.Push(&f, p)
}
}
a := &backup.Archive{TrimPrefix: fs.Path(), Files: inc}
d := path.Join(cleanedRootDir, fmt.Sprintf("archive-%s.tar.gz", strings.ReplaceAll(time.Now().Format(time.RFC3339), ":", "")))
return a.Create(d, context.Background())
}