wings/server/transfer/transfer.go

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2022-11-15 01:25:01 +00:00
package transfer
import (
"context"
"time"
"github.com/apex/log"
"github.com/mitchellh/colorstring"
"github.com/pterodactyl/wings/server"
"github.com/pterodactyl/wings/system"
)
// Status represents the current status of a transfer.
type Status string
// String satisfies the fmt.Stringer interface.
func (s Status) String() string {
return string(s)
}
const (
// StatusPending is the status of a transfer when it is first created.
StatusPending Status = "pending"
// StatusProcessing is the status of a transfer when it is currently in
// progress, such as when the archive is being streamed to the target node.
StatusProcessing Status = "processing"
// StatusCancelling is the status of a transfer when it is in the process of
// being cancelled.
StatusCancelling Status = "cancelling"
// StatusCancelled is the final status of a transfer when it has been
// cancelled.
StatusCancelled Status = "cancelled"
// StatusFailed is the final status of a transfer when it has failed.
StatusFailed Status = "failed"
// StatusCompleted is the final status of a transfer when it has completed.
StatusCompleted Status = "completed"
)
// Transfer represents a transfer of a server from one node to another.
type Transfer struct {
// ctx is the context for the transfer.
ctx context.Context
// cancel is used to cancel all ongoing transfer operations for the server.
cancel *context.CancelFunc
// Server associated with the transfer.
Server *server.Server
// status of the transfer.
status *system.Atomic[Status]
// archive is the archive that is being created for the transfer.
archive *Archive
}
// New returns a new transfer instance for the given server.
func New(ctx context.Context, s *server.Server) *Transfer {
ctx, cancel := context.WithCancel(ctx)
return &Transfer{
ctx: ctx,
cancel: &cancel,
Server: s,
status: system.NewAtomic(StatusPending),
}
}
// Context returns the context for the transfer.
func (t *Transfer) Context() context.Context {
return t.ctx
}
// Cancel cancels the transfer.
func (t *Transfer) Cancel() {
status := t.Status()
if status == StatusCancelling ||
status == StatusCancelled ||
status == StatusCompleted ||
status == StatusFailed {
return
}
if t.cancel == nil {
return
}
t.SetStatus(StatusCancelling)
(*t.cancel)()
}
// Status returns the current status of the transfer.
func (t *Transfer) Status() Status {
return t.status.Load()
}
// SetStatus sets the status of the transfer.
func (t *Transfer) SetStatus(s Status) {
// TODO: prevent certain status changes from happening.
// If we are cancelling, then we can't go back to processing.
t.status.Store(s)
t.Server.Events().Publish(server.TransferStatusEvent, s)
}
// SendMessage sends a message to the server's console.
func (t *Transfer) SendMessage(v string) {
t.Server.Events().Publish(
server.TransferLogsEvent,
colorstring.Color("[yellow][bold]"+time.Now().Format(time.RFC1123)+" [Transfer System] [Source Node]:[default] "+v),
)
}
// Error logs an error that occurred on the source node.
func (t *Transfer) Error(err error, v string) {
t.Log().WithError(err).Error(v)
t.SendMessage(v)
}
// Log returns a logger for the transfer.
func (t *Transfer) Log() *log.Entry {
if t.Server == nil {
return log.WithField("subsystem", "transfer")
}
return t.Server.Log().WithField("subsystem", "transfer")
}