Files
mautrix-discord/bridge/user.go
Gary Kramlich 680f7bdbea A ton of work getting towards dms.
This commit also points to my fork of discordgo which makes it look like the
official client which is the only way to get the actually contents of a dm
when not authorized as a bot.
2022-01-25 23:22:20 -06:00

312 lines
7.0 KiB
Go

package bridge
import (
"errors"
"strings"
"github.com/bwmarrin/discordgo"
"github.com/skip2/go-qrcode"
log "maunium.net/go/maulogger/v2"
"maunium.net/go/mautrix"
"maunium.net/go/mautrix/appservice"
"maunium.net/go/mautrix/event"
"maunium.net/go/mautrix/id"
"gitlab.com/beeper/discord/database"
)
type User struct {
*database.User
bridge *Bridge
log log.Logger
}
func (b *Bridge) loadUser(dbUser *database.User, mxid *id.UserID) *User {
// If we weren't passed in a user we attempt to create one if we were given
// a matrix id.
if dbUser == nil {
if mxid == nil {
return nil
}
dbUser = b.db.User.New()
dbUser.MXID = *mxid
dbUser.Insert()
}
user := b.NewUser(dbUser)
// We assume the usersLock was acquired by our caller.
b.usersByMXID[user.MXID] = user
if user.ID != "" {
b.usersByID[user.ID] = user
}
if user.ManagementRoom != "" {
// Lock the management rooms for our update
b.managementRoomsLock.Lock()
b.managementRooms[user.ManagementRoom] = user
b.managementRoomsLock.Unlock()
}
return user
}
func (b *Bridge) GetUserByMXID(userID id.UserID) *User {
// TODO: check if puppet
b.usersLock.Lock()
defer b.usersLock.Unlock()
user, ok := b.usersByMXID[userID]
if !ok {
return b.loadUser(b.db.User.GetByMXID(userID), &userID)
}
return user
}
func (b *Bridge) NewUser(dbUser *database.User) *User {
user := &User{
User: dbUser,
bridge: b,
log: b.log.Sub("User").Sub(string(dbUser.MXID)),
}
return user
}
func (b *Bridge) getAllUsers() []*User {
b.usersLock.Lock()
defer b.usersLock.Unlock()
dbUsers := b.db.User.GetAll()
users := make([]*User, len(dbUsers))
for idx, dbUser := range dbUsers {
user, ok := b.usersByMXID[dbUser.MXID]
if !ok {
user = b.loadUser(dbUser, nil)
}
users[idx] = user
}
return users
}
func (b *Bridge) startUsers() {
b.log.Debugln("Starting users")
for _, user := range b.getAllUsers() {
// if user.ID != "" {
// haveSessions = true
// }
go user.Connect()
}
}
func (u *User) SetManagementRoom(roomID id.RoomID) {
u.bridge.managementRoomsLock.Lock()
defer u.bridge.managementRoomsLock.Unlock()
existing, ok := u.bridge.managementRooms[roomID]
if ok {
// If there's a user already assigned to this management room, clear it
// out.
// I think this is due a name change or something? I dunno, leaving it
// for now.
existing.ManagementRoom = ""
existing.Update()
}
u.ManagementRoom = roomID
u.bridge.managementRooms[u.ManagementRoom] = u
u.Update()
}
func (u *User) HasSession() bool {
return u.User.Session != nil
}
func (u *User) sendQRCode(bot *appservice.IntentAPI, roomID id.RoomID, code string) (id.EventID, error) {
url, err := u.uploadQRCode(code)
if err != nil {
return "", err
}
content := event.MessageEventContent{
MsgType: event.MsgImage,
Body: code,
URL: url.CUString(),
}
resp, err := bot.SendMessageEvent(roomID, event.EventMessage, &content)
if err != nil {
return "", err
}
return resp.EventID, nil
}
func (u *User) uploadQRCode(code string) (id.ContentURI, error) {
qrCode, err := qrcode.Encode(code, qrcode.Low, 256)
if err != nil {
u.log.Errorln("Failed to encode QR code:", err)
return id.ContentURI{}, err
}
bot := u.bridge.as.BotClient()
resp, err := bot.UploadBytes(qrCode, "image/png")
if err != nil {
u.log.Errorln("Failed to upload QR code:", err)
return id.ContentURI{}, err
}
return resp.ContentURI, nil
}
func (u *User) Login(token string) error {
err := u.User.NewSession(token)
if err != nil {
return err
}
return u.Connect()
}
func (u *User) Connect() error {
u.log.Debugln("connecting to discord")
// get our user info
user, err := u.User.Session.User("@me")
if err != nil {
return err
}
u.User.ID = user.ID
// Add our event handlers
u.User.Session.AddHandler(u.connectedHandler)
u.User.Session.AddHandler(u.disconnectedHandler)
u.User.Session.AddHandler(u.channelCreateHandler)
u.User.Session.AddHandler(u.channelDeleteHandler)
u.User.Session.AddHandler(u.channelPinsUpdateHandler)
u.User.Session.AddHandler(u.channelUpdateHandler)
u.User.Session.AddHandler(u.messageHandler)
// u.User.Session.Identify.Capabilities = 125
// // Setup our properties
// u.User.Session.Identify.Properties = discordgo.IdentifyProperties{
// OS: "Windows",
// OSVersion: "10",
// Browser: "Chrome",
// BrowserUserAgent: "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/92.0.4515.159 Safari/537.36",
// BrowserVersion: "92.0.4515.159",
// Referrer: "https://discord.com/channels/@me",
// ReferringDomain: "discord.com",
// ClientBuildNumber: "83364",
// ReleaseChannel: "stable",
// }
u.User.Session.Identify.Presence.Status = "online"
return u.User.Session.Open()
}
func (u *User) connectedHandler(s *discordgo.Session, c *discordgo.Connect) {
u.log.Debugln("connected to discord")
}
func (u *User) disconnectedHandler(s *discordgo.Session, d *discordgo.Disconnect) {
u.log.Debugln("disconnected from discord")
}
func (u *User) channelCreateHandler(s *discordgo.Session, c *discordgo.ChannelCreate) {
key := database.NewPortalKey(u.User.ID, c.ID)
portal := u.bridge.GetPortalByID(key)
portal.Name = c.Name
portal.Topic = c.Topic
if c.Icon != "" {
u.log.Debugln("channel icon", c.Icon)
}
portal.Update()
portal.createMatrixRoom(u, c.Channel)
}
func (u *User) channelDeleteHandler(s *discordgo.Session, c *discordgo.ChannelDelete) {
u.log.Debugln("channel delete handler")
}
func (u *User) channelPinsUpdateHandler(s *discordgo.Session, c *discordgo.ChannelPinsUpdate) {
u.log.Debugln("channel pins update")
}
func (u *User) channelUpdateHandler(s *discordgo.Session, c *discordgo.ChannelUpdate) {
key := database.NewPortalKey(u.User.ID, c.ID)
portal := u.bridge.GetPortalByID(key)
portal.Name = c.Name
portal.Topic = c.Topic
u.log.Debugln("channel icon", c.Icon)
portal.Update()
u.log.Debugln("channel update")
}
func (u *User) messageHandler(s *discordgo.Session, m *discordgo.MessageCreate) {
if m.GuildID != "" {
u.log.Debugln("ignoring guild build messaged")
return
}
key := database.NewPortalKey(u.User.ID, m.ChannelID)
portal := u.bridge.GetPortalByID(key)
msg := portalDiscordMessage{
msg: m,
user: u,
}
portal.discordMessages <- msg
}
func (u *User) ensureInvited(intent *appservice.IntentAPI, roomID id.RoomID, isDirect bool) bool {
ret := false
inviteContent := event.Content{
Parsed: &event.MemberEventContent{
Membership: event.MembershipInvite,
IsDirect: isDirect,
},
Raw: map[string]interface{}{},
}
resp, err := intent.SendStateEvent(roomID, event.StateMember, u.MXID.String(), &inviteContent)
u.log.Warnfln("resp: %#v", resp)
var httpErr mautrix.HTTPError
if err != nil && errors.As(err, &httpErr) && httpErr.RespError != nil && strings.Contains(httpErr.RespError.Err, "is already in the room") {
u.bridge.StateStore.SetMembership(roomID, u.MXID, event.MembershipJoin)
ret = true
} else if err != nil {
u.log.Warnfln("Failed to invite user to %s: %v", roomID, err)
} else {
ret = true
}
return ret
}