// mautrix-discord - A Matrix-Discord puppeting bridge. // Copyright (C) 2026 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package connector import ( "context" "fmt" "runtime/debug" "slices" "strconv" "time" "github.com/bwmarrin/discordgo" "github.com/rs/zerolog" "maunium.net/go/mautrix/bridgev2" "maunium.net/go/mautrix/bridgev2/database" "maunium.net/go/mautrix/bridgev2/networkid" "maunium.net/go/mautrix/bridgev2/simplevent" "maunium.net/go/mautrix/bridgev2/status" "go.mau.fi/mautrix-discord/pkg/discordid" ) type DiscordEventMeta struct { Type bridgev2.RemoteEventType PortalKey networkid.PortalKey LogContext func(c zerolog.Context) zerolog.Context } func (em *DiscordEventMeta) AddLogContext(c zerolog.Context) zerolog.Context { if em.LogContext == nil { return c } c = em.LogContext(c) return c } func (em *DiscordEventMeta) GetType() bridgev2.RemoteEventType { return em.Type } func (em *DiscordEventMeta) GetPortalKey() networkid.PortalKey { return em.PortalKey } type DiscordMessage struct { *DiscordEventMeta Data *discordgo.Message Client *DiscordClient } func (m *DiscordMessage) ConvertEdit(ctx context.Context, portal *bridgev2.Portal, intent bridgev2.MatrixAPI, existing []*database.Message) (*bridgev2.ConvertedEdit, error) { log := zerolog.Ctx(ctx).With(). Str("action", "convert discord edit").Logger() ctx = log.WithContext(ctx) // FIXME don't redundantly reupload attachments convertedEdit := m.Client.connector.MsgConv.ToMatrix( ctx, portal, intent, m.Client.UserLogin, m.Client.Session, m.Data, ) // TODO this is really gross and relies on how we assign incrementing numeric // part ids. to return a semantically correct `ConvertedEdit` we should ditch // this system slices.SortStableFunc(existing, func(a *database.Message, b *database.Message) int { ai, _ := strconv.Atoi(string(a.PartID)) bi, _ := strconv.Atoi(string(b.PartID)) return ai - bi }) if len(convertedEdit.Parts) != len(existing) { // FIXME support # of parts changing; triggerable by removing individual // attachments, etc. // // at the very least we can make this better by handling attachments, // which are always(?) at the end log.Warn().Int("n_parts_existing", len(existing)).Int("n_parts_after_edit", len(convertedEdit.Parts)). Msg("Ignoring message edit that changed number of parts") return nil, bridgev2.ErrIgnoringRemoteEvent } parts := make([]*bridgev2.ConvertedEditPart, 0, len(existing)) for pi, part := range convertedEdit.Parts { parts = append(parts, part.ToEditPart(existing[pi])) } return &bridgev2.ConvertedEdit{ ModifiedParts: parts, }, nil } var ( _ bridgev2.RemoteMessage = (*DiscordMessage)(nil) _ bridgev2.RemoteMessageWithTransactionID = (*DiscordMessage)(nil) _ bridgev2.RemoteEdit = (*DiscordMessage)(nil) _ bridgev2.RemoteMessageRemove = (*DiscordMessage)(nil) ) func (m *DiscordMessage) GetTargetMessage() networkid.MessageID { return discordid.MakeMessageID(m.Data.ID) } func (m *DiscordMessage) GetTransactionID() networkid.TransactionID { if m.Data.Nonce == "" { return "" } return networkid.TransactionID(m.Data.Nonce) } func (m *DiscordMessage) ConvertMessage(ctx context.Context, portal *bridgev2.Portal, intent bridgev2.MatrixAPI) (*bridgev2.ConvertedMessage, error) { return m.Client.connector.MsgConv.ToMatrix(ctx, portal, intent, m.Client.UserLogin, m.Client.Session, m.Data), nil } func (m *DiscordMessage) GetID() networkid.MessageID { return discordid.MakeMessageID(m.Data.ID) } func (m *DiscordMessage) GetSender() bridgev2.EventSender { if m.Data.Author == nil { // Message deletions don't have a sender associated with them. return bridgev2.EventSender{} } return m.Client.makeEventSender(m.Data.Author) } func (d *DiscordClient) wrapDiscordMessage(msg *discordgo.Message, typ bridgev2.RemoteEventType) DiscordMessage { return DiscordMessage{ DiscordEventMeta: &DiscordEventMeta{ Type: typ, PortalKey: networkid.PortalKey{ ID: discordid.MakeChannelPortalIDWithID(msg.ChannelID), Receiver: d.UserLogin.ID, }, }, Data: msg, Client: d, } } type DiscordReaction struct { *DiscordEventMeta Reaction *discordgo.MessageReaction Client *DiscordClient } func (r *DiscordReaction) GetSender() bridgev2.EventSender { return r.Client.makeEventSenderWithID(r.Reaction.UserID) } func (r *DiscordReaction) GetTargetMessage() networkid.MessageID { return discordid.MakeMessageID(r.Reaction.MessageID) } func (r *DiscordReaction) GetRemovedEmojiID() networkid.EmojiID { return discordid.MakeEmojiID(r.Reaction.Emoji.Name) } var ( _ bridgev2.RemoteReaction = (*DiscordReaction)(nil) _ bridgev2.RemoteReactionRemove = (*DiscordReaction)(nil) _ bridgev2.RemoteReactionWithExtraContent = (*DiscordReaction)(nil) ) func (r *DiscordReaction) GetReactionEmoji() (string, networkid.EmojiID) { // name is either a grapheme cluster consisting of a Unicode emoji, or the // name of a custom emoji. name := r.Reaction.Emoji.Name return name, discordid.MakeEmojiID(name) } func (r *DiscordReaction) GetReactionExtraContent() map[string]any { extra := make(map[string]any) reaction := r.Reaction emoji := reaction.Emoji if emoji.ID != "" { // The emoji is a custom emoji. extra["fi.mau.discord.reaction"] = map[string]any{ "id": emoji.ID, "name": emoji.Name, // FIXME Handle custom emoji. // "mxc": reaction, } wrappedShortcode := fmt.Sprintf(":%s:", reaction.Emoji.Name) extra["com.beeper.reaction.shortcode"] = wrappedShortcode } return extra } func (d *DiscordClient) wrapDiscordReaction(reaction *discordgo.MessageReaction, beingAdded bool) DiscordReaction { evtType := bridgev2.RemoteEventReaction if !beingAdded { evtType = bridgev2.RemoteEventReactionRemove } return DiscordReaction{ DiscordEventMeta: &DiscordEventMeta{ Type: evtType, PortalKey: networkid.PortalKey{ ID: discordid.MakeChannelPortalIDWithID(reaction.ChannelID), Receiver: d.UserLogin.ID, }, }, Reaction: reaction, Client: d, } } func (d *DiscordClient) handleDiscordTyping(ctx context.Context, typing *discordgo.TypingStart) { if typing.UserID == d.Session.State.User.ID { return } log := zerolog.Ctx(ctx) portalKey := networkid.PortalKey{ ID: discordid.MakeChannelPortalIDWithID(typing.ChannelID), Receiver: d.UserLogin.ID, } portal, err := d.connector.Bridge.GetExistingPortalByKey(ctx, portalKey) if err != nil { log.Err(err).Msg("Failed to query for existing portal") return } if portal == nil || portal.MXID == "" { return } // Make sure we have this user's info in case we haven't seen them at all yet. _ = d.userCache.Resolve(ctx, typing.UserID) d.UserLogin.Bridge.QueueRemoteEvent(d.UserLogin, &simplevent.Typing{ EventMeta: simplevent.EventMeta{ Type: bridgev2.RemoteEventTyping, PortalKey: portalKey, Sender: d.makeEventSenderWithID(typing.UserID), }, Timeout: 12 * time.Second, Type: bridgev2.TypingTypeText, }) } func (d *DiscordClient) handleDiscordEvent(rawEvt any) { defer func() { err := recover() if err != nil { d.UserLogin.Log.Error(). Bytes(zerolog.ErrorStackFieldName, debug.Stack()). Any(zerolog.ErrorFieldName, err). Msg("Panic in Discord event handler") } }() log := d.UserLogin.Log.With().Str("action", "handle discord event"). Type("event_type", rawEvt). Logger() ctx := log.WithContext(d.UserLogin.Bridge.BackgroundCtx) // NOTE: discordgo seemingly dispatches both the proper unmarshalled type // (e.g. `*discordgo.TypingStart`) _as well as_ a "raw" *discordgo.Event // (e.g. `*discordgo.Event` with `Type` of `TYPING_START`) for every gateway // event switch evt := rawEvt.(type) { case *discordgo.Ready: log.Info().Msg("Received READY dispatch from discordgo") d.userCache.UpdateWithReady(evt) d.UserLogin.BridgeState.Send(status.BridgeState{ StateEvent: status.StateConnected, }) case *discordgo.TypingStart: d.handleDiscordTyping(ctx, evt) case *discordgo.Resumed: log.Info().Msg("Received RESUMED dispatch from discordgo") d.UserLogin.BridgeState.Send(status.BridgeState{ StateEvent: status.StateConnected, }) case *discordgo.MessageCreate: if evt.Author == nil { log.Trace().Int("message_type", int(evt.Message.Type)). Str("guild_id", evt.GuildID). Str("message_id", evt.ID). Str("channel_id", evt.ChannelID). Msg("Dropping message that lacks an author") return } d.userCache.UpdateWithMessage(evt.Message) wrappedEvt := d.wrapDiscordMessage(evt.Message, bridgev2.RemoteEventMessage) d.UserLogin.Bridge.QueueRemoteEvent(d.UserLogin, &wrappedEvt) case *discordgo.MessageUpdate: wrappedEvt := d.wrapDiscordMessage(evt.Message, bridgev2.RemoteEventEdit) d.UserLogin.Bridge.QueueRemoteEvent(d.UserLogin, &wrappedEvt) case *discordgo.UserUpdate: d.userCache.UpdateWithUserUpdate(evt) case *discordgo.MessageDelete: wrappedEvt := d.wrapDiscordMessage(evt.Message, bridgev2.RemoteEventMessageRemove) d.UserLogin.Bridge.QueueRemoteEvent(d.UserLogin, &wrappedEvt) // TODO *discordgo.MessageDeleteBulk case *discordgo.MessageReactionAdd: wrappedEvt := d.wrapDiscordReaction(evt.MessageReaction, true) d.UserLogin.Bridge.QueueRemoteEvent(d.UserLogin, &wrappedEvt) case *discordgo.MessageReactionRemove: wrappedEvt := d.wrapDiscordReaction(evt.MessageReaction, false) d.UserLogin.Bridge.QueueRemoteEvent(d.UserLogin, &wrappedEvt) // TODO case *discordgo.MessageReactionRemoveAll: // TODO case *discordgo.MessageReactionRemoveEmoji: (needs impl. in discordgo) case *discordgo.PresenceUpdate: return case *discordgo.GuildDelete: if evt.Unavailable { log.Warn().Str("guild_id", evt.ID).Msg("Guild became unavailable") // For now, leave the portals alone if the guild only went away due to an outage. return } d.deleteGuildPortalSpace(ctx, evt.ID) } }