// mautrix-discord - A Matrix-Discord puppeting bridge. // Copyright (C) 2024 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package connector import ( "context" "fmt" "strings" "github.com/bwmarrin/discordgo" "github.com/rs/zerolog" "maunium.net/go/mautrix/bridgev2" "maunium.net/go/mautrix/bridgev2/database" "maunium.net/go/mautrix/bridgev2/networkid" ) const ( LoginFlowIDToken = "fi.mau.discord.login.token" ) func (d *DiscordConnector) GetLoginFlows() []bridgev2.LoginFlow { // FIXME(skip): Provide actually user-friendly login flows. return []bridgev2.LoginFlow{ { ID: LoginFlowIDToken, Name: "Token", Description: "Provide a Discord user token to connect with.", }, } } func (d *DiscordConnector) CreateLogin(ctx context.Context, user *bridgev2.User, flowID string) (bridgev2.LoginProcess, error) { if flowID != LoginFlowIDToken { return nil, fmt.Errorf("unknown login flow ID") } return &DiscordLogin{connector: d, User: user}, nil } type DiscordLogin struct { connector *DiscordConnector User *bridgev2.User Token string Session *discordgo.Session } var _ bridgev2.LoginProcessUserInput = (*DiscordLogin)(nil) func (dl *DiscordLogin) Start(ctx context.Context) (*bridgev2.LoginStep, error) { return &bridgev2.LoginStep{ Type: bridgev2.LoginStepTypeUserInput, StepID: "fi.mau.discord.enter_token", UserInputParams: &bridgev2.LoginUserInputParams{ Fields: []bridgev2.LoginInputDataField{ { Type: bridgev2.LoginInputFieldTypePassword, ID: "token", Name: "Discord user account token", // Cribbed from https://regex101.com/r/1GMR0y/1. Pattern: `^(mfa\.[a-z0-9_-]{20,})|([a-z0-9_-]{23,28}\.[a-z0-9_-]{6,7}\.[a-z0-9_-]{27})$`, }, }, }, }, nil } func (dl *DiscordLogin) SubmitUserInput(ctx context.Context, input map[string]string) (*bridgev2.LoginStep, error) { token := input["token"] if token == "" { return nil, fmt.Errorf("no token provided") } log := zerolog.Ctx(ctx) log.Info().Msg("Creating session from provided token") dl.Token = token session, err := discordgo.New(token) if err != nil { return nil, fmt.Errorf("couldn't create discord session: %w", err) } // FIXME(skip): Implement. session.EventHandler = func(evt any) {} // Set up logging. session.LogLevel = discordgo.LogInformational session.Logger = func(msgL, caller int, format string, a ...any) { // FIXME(skip): Hook up zerolog properly. log.Debug().Str("component", "discordgo").Msgf(strings.TrimSpace(format), a...) // zerolog-allow-msgf } client := DiscordClient{ connector: dl.connector, Session: session, } err = client.connect(ctx) if err != nil { dl.softlyCloseSession() return nil, err } // At this point we've opened a WebSocket connection to the gateway, received // a READY packet, and know who we are. user := session.State.User dl.Session = session ul, err := dl.User.NewLogin(ctx, &database.UserLogin{ ID: networkid.UserLoginID(user.ID), Metadata: &UserLoginMetadata{ Token: token, HeartbeatSession: session.HeartbeatSession, }, }, &bridgev2.NewLoginParams{ // We already have a Session; let's call this instead of the connector's // main LoadUserLogin method, and thread the Session through. LoadUserLogin: func(ctx context.Context, login *bridgev2.UserLogin) error { login.Client = &client client.UserLogin = login // Only now that we have a UserLogin can we begin syncing. client.BeginSyncingIfUserLoginPresent(ctx) return nil }, DeleteOnConflict: true, DontReuseExisting: false, }) if err != nil { dl.softlyCloseSession() return nil, fmt.Errorf("couldn't create login: %w", err) } zerolog.Ctx(ctx).Info().Str("user_id", user.ID).Str("user_username", user.Username).Msg("Connected to Discord during login") return &bridgev2.LoginStep{ Type: bridgev2.LoginStepTypeComplete, StepID: "fi.mau.discord.complete", Instructions: fmt.Sprintf("Logged in as %s", user), CompleteParams: &bridgev2.LoginCompleteParams{ UserLoginID: ul.ID, UserLogin: ul, }, }, nil } func (dl *DiscordLogin) softlyCloseSession() { dl.User.Log.Debug().Msg("Closing session") err := dl.Session.Close() if err != nil { dl.User.Log.Err(err).Msg("Couldn't close Discord session in response to login cancellation") } } func (dl *DiscordLogin) Cancel() { dl.softlyCloseSession() }