// mautrix-discord - A Matrix-Discord puppeting bridge. // Copyright (C) 2026 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package connector import ( "context" "github.com/bwmarrin/discordgo" "github.com/rs/zerolog" "go.mau.fi/util/ptr" "maunium.net/go/mautrix/bridgev2" "maunium.net/go/mautrix/bridgev2/database" "maunium.net/go/mautrix/bridgev2/networkid" "go.mau.fi/mautrix-discord/pkg/discordid" ) type DiscordChatResync struct { Client *DiscordClient channel *discordgo.Channel portalKey networkid.PortalKey } var ( _ bridgev2.RemoteChatResyncWithInfo = (*DiscordChatResync)(nil) _ bridgev2.RemoteChatResyncBackfill = (*DiscordChatResync)(nil) _ bridgev2.RemoteEventThatMayCreatePortal = (*DiscordChatResync)(nil) ) func (d *DiscordChatResync) AddLogContext(c zerolog.Context) zerolog.Context { c = c.Str("channel_id", d.channel.ID).Int("channel_type", int(d.channel.Type)) return c } func (d *DiscordChatResync) GetPortalKey() networkid.PortalKey { return d.portalKey } func (d *DiscordChatResync) GetSender() bridgev2.EventSender { return bridgev2.EventSender{} } func (d *DiscordChatResync) GetType() bridgev2.RemoteEventType { return bridgev2.RemoteEventChatResync } func (d *DiscordChatResync) avatar(ctx context.Context) *bridgev2.Avatar { ch := d.channel // TODO make this configurable (ala workspace_avatar_in_rooms) if !d.isPrivate() { guild, err := d.Client.Session.State.Guild(ch.GuildID) if err != nil || guild == nil { zerolog.Ctx(ctx).Err(err).Msg("Couldn't look up guild in cache in order to create room avatar") return nil } return d.Client.makeAvatarForGuild(guild) } return &bridgev2.Avatar{ ID: discordid.MakeAvatarID(ch.Icon), Get: func(ctx context.Context) ([]byte, error) { url := discordgo.EndpointGroupIcon(ch.ID, ch.Icon) return simpleDownload(ctx, url, "group dm icon") }, Remove: ch.Icon == "", } } func (d *DiscordChatResync) privateChannelMemberList() bridgev2.ChatMemberList { ch := d.channel var members bridgev2.ChatMemberList members.IsFull = true members.MemberMap = make(bridgev2.ChatMemberMap, len(ch.Recipients)) if len(ch.Recipients) > 0 { selfEventSender := d.Client.selfEventSender() // Private channels' array of participants doesn't include ourselves, // so inject ourselves as a member. members.MemberMap[selfEventSender.Sender] = bridgev2.ChatMember{EventSender: selfEventSender} for _, recipient := range ch.Recipients { sender := d.Client.makeEventSender(recipient) members.MemberMap[sender.Sender] = bridgev2.ChatMember{EventSender: sender} } members.TotalMemberCount = len(ch.Recipients) } return members } func (d *DiscordChatResync) memberList() bridgev2.ChatMemberList { if d.isPrivate() { return d.privateChannelMemberList() } // TODO we're _always_ sending partial member lists for guilds; we can probably // do better selfEventSender := d.Client.selfEventSender() return bridgev2.ChatMemberList{ IsFull: false, MemberMap: map[networkid.UserID]bridgev2.ChatMember{ selfEventSender.Sender: {EventSender: selfEventSender}, }, } } func (d *DiscordChatResync) isPrivate() bool { ch := d.channel return ch.Type == discordgo.ChannelTypeDM || ch.Type == discordgo.ChannelTypeGroupDM } func (d *DiscordChatResync) GetChatInfo(ctx context.Context, portal *bridgev2.Portal) (*bridgev2.ChatInfo, error) { ch := d.channel var roomType database.RoomType switch ch.Type { case discordgo.ChannelTypeDM: roomType = database.RoomTypeDM case discordgo.ChannelTypeGroupDM: roomType = database.RoomTypeGroupDM } info := &bridgev2.ChatInfo{ Name: &ch.Name, Members: ptr.Ptr(d.memberList()), Avatar: d.avatar(ctx), Type: &roomType, CanBackfill: true, ExtraUpdates: func(ctx context.Context, portal *bridgev2.Portal) (changed bool) { meta := portal.Metadata.(*discordid.PortalMetadata) if meta.GuildID != ch.GuildID { meta.GuildID = ch.GuildID changed = true } return }, } if !d.isPrivate() { // Channel belongs to a guild; associate it with the respective space. info.ParentID = ptr.Ptr(d.Client.guildPortalKeyFromID(ch.GuildID).ID) } return info, nil } func (d *DiscordChatResync) ShouldCreatePortal() bool { return true } func (d *DiscordChatResync) CheckNeedsBackfill(ctx context.Context, latestBridged *database.Message) (bool, error) { if latestBridged == nil { zerolog.Ctx(ctx).Debug().Str("channel_id", d.channel.ID).Msg("Haven't bridged any messages at all, not forward backfilling") return false, nil } return latestBridged.ID < discordid.MakeMessageID(d.channel.LastMessageID), nil }