// mautrix-discord - A Matrix-Discord puppeting bridge. // Copyright (C) 2026 Tulir Asokan // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package connector import ( "context" "fmt" "github.com/bwmarrin/discordgo" "github.com/rs/zerolog" "go.mau.fi/util/ptr" "maunium.net/go/mautrix/bridgev2" "maunium.net/go/mautrix/bridgev2/database" "maunium.net/go/mautrix/bridgev2/networkid" "go.mau.fi/mautrix-discord/pkg/discordid" ) // getGuildSpaceInfo computes the [bridgev2.ChatInfo] for a guild space. func (d *DiscordClient) getGuildSpaceInfo(_ctx context.Context, guild *discordgo.Guild) (*bridgev2.ChatInfo, error) { selfEvtSender := d.selfEventSender() return &bridgev2.ChatInfo{ Name: &guild.Name, Topic: nil, Members: &bridgev2.ChatMemberList{ MemberMap: map[networkid.UserID]bridgev2.ChatMember{ selfEvtSender.Sender: {EventSender: selfEvtSender}, }, // As recommended by the spec, prohibit normal events by setting // events_default to a suitably high number. PowerLevels: &bridgev2.PowerLevelOverrides{EventsDefault: ptr.Ptr(100)}, }, Avatar: d.makeAvatarForGuild(guild), Type: ptr.Ptr(database.RoomTypeSpace), }, nil } func channelIsPrivate(ch *discordgo.Channel) bool { return ch.Type == discordgo.ChannelTypeDM || ch.Type == discordgo.ChannelTypeGroupDM } func (d *DiscordClient) makeAvatarForChannel(ctx context.Context, ch *discordgo.Channel) *bridgev2.Avatar { // TODO make this configurable (ala workspace_avatar_in_rooms) if !channelIsPrivate(ch) { guild, err := d.Session.State.Guild(ch.GuildID) if err != nil || guild == nil { zerolog.Ctx(ctx).Err(err).Msg("Couldn't look up guild in cache in order to create room avatar") return nil } return d.makeAvatarForGuild(guild) } return &bridgev2.Avatar{ ID: discordid.MakeAvatarID(ch.Icon), Get: func(ctx context.Context) ([]byte, error) { url := discordgo.EndpointGroupIcon(ch.ID, ch.Icon) return d.simpleDownload(ctx, url, "channel/gdm icon") }, Remove: ch.Icon == "", } } func (d *DiscordClient) getPrivateChannelMemberList(ch *discordgo.Channel) bridgev2.ChatMemberList { var members bridgev2.ChatMemberList members.IsFull = true members.MemberMap = make(bridgev2.ChatMemberMap, len(ch.Recipients)) if len(ch.Recipients) > 0 { selfEventSender := d.selfEventSender() // Private channels' array of participants doesn't include ourselves, // so inject ourselves as a member. members.MemberMap[selfEventSender.Sender] = bridgev2.ChatMember{EventSender: selfEventSender} for _, recipient := range ch.Recipients { sender := d.makeEventSender(recipient) members.MemberMap[sender.Sender] = bridgev2.ChatMember{EventSender: sender} } members.TotalMemberCount = len(ch.Recipients) } return members } // getChannelChatInfo computes [bridgev2.ChatInfo] for a guild channel or private (DM or group DM) channel. func (d *DiscordClient) getChannelChatInfo(ctx context.Context, ch *discordgo.Channel) (*bridgev2.ChatInfo, error) { var roomType database.RoomType switch ch.Type { case discordgo.ChannelTypeGuildCategory: roomType = database.RoomTypeSpace case discordgo.ChannelTypeDM: roomType = database.RoomTypeDM case discordgo.ChannelTypeGroupDM: roomType = database.RoomTypeGroupDM default: roomType = database.RoomTypeDefault } var parentPortalID *networkid.PortalID if ch.Type == discordgo.ChannelTypeGuildCategory || (ch.ParentID == "" && ch.GuildID != "") { // Categories and uncategorized guild channels always have the guild as their parent. parentPortalID = ptr.Ptr(discordid.MakeGuildPortalID(ch.GuildID)) } else if ch.ParentID != "" { // Categorized guild channels. parentPortalID = ptr.Ptr(discordid.MakePortalID(ch.ParentID)) } var memberList bridgev2.ChatMemberList if channelIsPrivate(ch) { memberList = d.getPrivateChannelMemberList(ch) } else { // TODO we're _always_ sending partial member lists for guilds; we can probably // do better than that selfEventSender := d.selfEventSender() memberList = bridgev2.ChatMemberList{ IsFull: false, MemberMap: map[networkid.UserID]bridgev2.ChatMember{ selfEventSender.Sender: {EventSender: selfEventSender}, }, } } return &bridgev2.ChatInfo{ Name: &ch.Name, Topic: &ch.Topic, Avatar: d.makeAvatarForChannel(ctx, ch), Members: &memberList, Type: &roomType, ParentID: parentPortalID, CanBackfill: true, ExtraUpdates: func(ctx context.Context, portal *bridgev2.Portal) (changed bool) { meta := portal.Metadata.(*discordid.PortalMetadata) if meta.GuildID != ch.GuildID { meta.GuildID = ch.GuildID changed = true } return }, }, nil } func (d *DiscordClient) GetChatInfo(ctx context.Context, portal *bridgev2.Portal) (*bridgev2.ChatInfo, error) { guildID := discordid.ParseGuildPortalID(portal.ID) if guildID != "" { // Portal is a space representing a Discord guild. guild, err := d.Session.State.Guild(guildID) if err != nil { return nil, fmt.Errorf("couldn't get guild: %w", err) } return d.getGuildSpaceInfo(ctx, guild) } else { // Portal is to a channel of some kind (private or guild). channelID := discordid.ParsePortalID(portal.ID) ch, err := d.Session.State.Channel(channelID) if err != nil { return nil, fmt.Errorf("couldn't get channel: %w", err) } return d.getChannelChatInfo(ctx, ch) } }