connector: first pass at bridging guilds

For each guild specified in the config, create a space and bridge all
contained text channels that the user has permissions to view.

* Finally add a custom config struct where we accept a list of guild IDs
  to bridge. This is intended to be temporary as we flesh out the proper
  interfaces for managing which guilds to bridge.
* Defined a custom meta type for portals that holds the containing guild
  ID of the channel (if any).
* Transferred the responsibility of building a channel's ChatInfo and
  ChatMemberList to the DiscordChatResync event itself.
This commit is contained in:
Skip R
2026-01-09 17:08:33 -08:00
parent 86544bc7af
commit f5292e6a7d
9 changed files with 366 additions and 72 deletions

View File

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# Configuration options related to Discord guilds (also known as "servers").
guilds:
# UNSTABLE: The IDs of the guilds to bridge. This is a stopgap measure
# during bridge development. If no guild IDs are specified, then no guilds
# are bridged at all.
bridging_guild_ids: []