connector: first pass at bridging guilds

For each guild specified in the config, create a space and bridge all
contained text channels that the user has permissions to view.

* Finally add a custom config struct where we accept a list of guild IDs
  to bridge. This is intended to be temporary as we flesh out the proper
  interfaces for managing which guilds to bridge.
* Defined a custom meta type for portals that holds the containing guild
  ID of the channel (if any).
* Transferred the responsibility of building a channel's ChatInfo and
  ChatMemberList to the DiscordChatResync event itself.
This commit is contained in:
Skip R
2026-01-09 17:08:33 -08:00
parent 86544bc7af
commit f5292e6a7d
9 changed files with 366 additions and 72 deletions

View File

@@ -24,6 +24,9 @@ import (
func (d *DiscordConnector) GetDBMetaTypes() database.MetaTypes {
return database.MetaTypes{
Portal: func() any {
return &discordid.PortalMetadata{}
},
UserLogin: func() any {
return &discordid.UserLoginMetadata{}
},