connector: first pass at bridging guilds
For each guild specified in the config, create a space and bridge all contained text channels that the user has permissions to view. * Finally add a custom config struct where we accept a list of guild IDs to bridge. This is intended to be temporary as we flesh out the proper interfaces for managing which guilds to bridge. * Defined a custom meta type for portals that holds the containing guild ID of the channel (if any). * Transferred the responsibility of building a channel's ChatInfo and ChatMemberList to the DiscordChatResync event itself.
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@@ -26,6 +26,7 @@ import (
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type DiscordConnector struct {
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Bridge *bridgev2.Bridge
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Config *Config
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MsgConv *msgconv.MessageConverter
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}
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