connector: first pass at bridging guilds

For each guild specified in the config, create a space and bridge all
contained text channels that the user has permissions to view.

* Finally add a custom config struct where we accept a list of guild IDs
  to bridge. This is intended to be temporary as we flesh out the proper
  interfaces for managing which guilds to bridge.
* Defined a custom meta type for portals that holds the containing guild
  ID of the channel (if any).
* Transferred the responsibility of building a channel's ChatInfo and
  ChatMemberList to the DiscordChatResync event itself.
This commit is contained in:
Skip R
2026-01-09 17:08:33 -08:00
parent 86544bc7af
commit f5292e6a7d
9 changed files with 366 additions and 72 deletions

View File

@@ -17,9 +17,24 @@
package connector
import (
"go.mau.fi/util/configupgrade"
_ "embed"
up "go.mau.fi/util/configupgrade"
)
func (d *DiscordConnector) GetConfig() (example string, data any, upgrader configupgrade.Upgrader) {
return "", nil, configupgrade.NoopUpgrader
//go:embed example-config.yaml
var ExampleConfig string
type Config struct {
Guilds struct {
BridgingGuildIDs []string `yaml:"bridging_guild_ids"`
} `yaml:"guilds"`
}
func upgradeConfig(helper up.Helper) {
helper.Copy(up.List, "guilds", "bridging_guild_ids")
}
func (d *DiscordConnector) GetConfig() (example string, data any, upgrader up.Upgrader) {
return ExampleConfig, &d.Config, up.SimpleUpgrader(upgradeConfig)
}