login: implement remoteauth (QR code login)
This commit is contained in:
@@ -27,6 +27,11 @@ const LoginStepIDComplete = "fi.mau.discord.login.complete"
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func (d *DiscordConnector) GetLoginFlows() []bridgev2.LoginFlow {
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func (d *DiscordConnector) GetLoginFlows() []bridgev2.LoginFlow {
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return []bridgev2.LoginFlow{
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return []bridgev2.LoginFlow{
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{
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ID: LoginFlowIDRemoteAuth,
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Name: "QR Code",
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Description: "Scan a QR code with the Discord mobile app to log in.",
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},
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{
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{
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ID: LoginFlowIDToken,
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ID: LoginFlowIDToken,
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Name: "Token",
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Name: "Token",
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@@ -36,9 +41,12 @@ func (d *DiscordConnector) GetLoginFlows() []bridgev2.LoginFlow {
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}
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}
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func (d *DiscordConnector) CreateLogin(ctx context.Context, user *bridgev2.User, flowID string) (bridgev2.LoginProcess, error) {
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func (d *DiscordConnector) CreateLogin(ctx context.Context, user *bridgev2.User, flowID string) (bridgev2.LoginProcess, error) {
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if flowID != LoginFlowIDToken {
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switch flowID {
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return nil, fmt.Errorf("unknown login flow ID")
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case LoginFlowIDToken:
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return &DiscordTokenLogin{connector: d, User: user}, nil
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case LoginFlowIDRemoteAuth:
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return &DiscordRemoteAuthLogin{connector: d, User: user}, nil
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default:
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return nil, fmt.Errorf("unknown discord login flow id")
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}
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}
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return &DiscordTokenLogin{connector: d, User: user}, nil
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}
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}
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189
pkg/connector/login_remoteauth.go
Normal file
189
pkg/connector/login_remoteauth.go
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@@ -0,0 +1,189 @@
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// mautrix-discord - A Matrix-Discord puppeting bridge.
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// Copyright (C) 2024 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package connector
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import (
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"context"
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"fmt"
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"github.com/bwmarrin/discordgo"
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"github.com/rs/zerolog"
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"go.mau.fi/mautrix-discord/pkg/remoteauth"
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"maunium.net/go/mautrix/bridgev2"
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"maunium.net/go/mautrix/bridgev2/database"
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"maunium.net/go/mautrix/bridgev2/networkid"
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)
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const LoginFlowIDRemoteAuth = "fi.mau.discord.login.remote_auth"
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type DiscordRemoteAuthLogin struct {
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connector *DiscordConnector
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User *bridgev2.User
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Session *discordgo.Session
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remoteAuthClient *remoteauth.Client
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qrChan chan string
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doneChan chan struct{}
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}
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var _ bridgev2.LoginProcessDisplayAndWait = (*DiscordRemoteAuthLogin)(nil)
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func (dl *DiscordRemoteAuthLogin) Start(ctx context.Context) (*bridgev2.LoginStep, error) {
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log := zerolog.Ctx(ctx)
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log.Debug().Msg("Creating new remoteauth client")
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client, err := remoteauth.New()
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if err != nil {
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return nil, fmt.Errorf("couldn't create Discord remoteauth client: %w", err)
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}
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dl.remoteAuthClient = client
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dl.qrChan = make(chan string)
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dl.doneChan = make(chan struct{})
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log.Info().Msg("Starting the QR code login process")
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err = client.Dial(ctx, dl.qrChan, dl.doneChan)
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if err != nil {
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log.Err(err).Msg("Couldn't connect to Discord remoteauth websocket")
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close(dl.qrChan)
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close(dl.doneChan)
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return nil, fmt.Errorf("couldn't connect to Discord remoteauth websocket: %w", err)
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}
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log.Info().Msg("Waiting for QR code to be ready")
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select {
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case qrCode := <-dl.qrChan:
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log.Info().Int("qr_code_data_len", len(qrCode)).Msg("Received QR code, creating login step")
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return &bridgev2.LoginStep{
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Type: bridgev2.LoginStepTypeDisplayAndWait,
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StepID: "fi.mau.discord.qr",
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Instructions: "On your phone, find “Scan QR Code” in the official Discord mobile app’s settings.",
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DisplayAndWaitParams: &bridgev2.LoginDisplayAndWaitParams{
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Type: bridgev2.LoginDisplayTypeQR,
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Data: qrCode,
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},
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}, nil
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case <-ctx.Done():
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log.Debug().Msg("Cancelled while waiting for QR code")
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return nil, nil
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}
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}
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// Wait implements bridgev2.LoginProcessDisplayAndWait.
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func (dl *DiscordRemoteAuthLogin) Wait(ctx context.Context) (*bridgev2.LoginStep, error) {
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if dl.doneChan == nil {
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panic("can't wait for discord remoteauth without a doneChan")
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}
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log := zerolog.Ctx(ctx)
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log.Debug().Msg("Waiting for remoteauth")
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select {
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case <-dl.doneChan:
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user, err := dl.remoteAuthClient.Result()
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if err != nil {
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log.Err(err).Msg("Discord remoteauth failed")
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return nil, fmt.Errorf("Discord remoteauth failed: %w", err)
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}
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log.Debug().Msg("Discord remoteauth succeeded")
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return dl.finalizeSuccessfulLogin(ctx, user)
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case <-ctx.Done():
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log.Debug().Msg("Cancelled while waiting for remoteauth to complete")
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return nil, nil
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}
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}
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func (dl *DiscordRemoteAuthLogin) finalizeSuccessfulLogin(ctx context.Context, user remoteauth.User) (*bridgev2.LoginStep, error) {
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log := zerolog.Ctx(ctx)
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session, err := discordgo.New(user.Token)
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if err != nil {
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return nil, fmt.Errorf("couldn't create discord session from successful remoteauth: %w", err)
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}
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client := &DiscordClient{
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connector: dl.connector,
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Session: session,
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}
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client.SetUp(ctx, nil)
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err = client.connect(ctx)
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softlyClose := func() {
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log.Debug().Msg("Softly closing session due to error after successful remoteauth")
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err := dl.Session.Close()
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if err != nil {
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log.Err(err).Msg("Couldn't softly close session due to error after successful remoteauth")
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}
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}
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if err != nil {
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softlyClose()
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return nil, fmt.Errorf("couldn't connect to Discord: %w", err)
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}
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// At this point we've opened a WebSocket connection to the gateway, received
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// a READY packet, and know who we are.
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discordUser := session.State.User
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dl.Session = session
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ul, err := dl.User.NewLogin(ctx, &database.UserLogin{
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ID: networkid.UserLoginID(user.UserID),
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Metadata: &UserLoginMetadata{
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Token: user.Token,
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HeartbeatSession: discordgo.NewHeartbeatSession(),
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},
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}, &bridgev2.NewLoginParams{
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DeleteOnConflict: true,
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LoadUserLogin: func(ctx context.Context, ul *bridgev2.UserLogin) error {
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ul.Client = client
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client.UserLogin = ul
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// Only now that we have a UserLogin can we begin syncing.
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client.BeginSyncingIfUserLoginPresent(ctx)
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return nil
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},
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})
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if err != nil {
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softlyClose()
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return nil, fmt.Errorf("couldn't create login after successful remoteauth: %w", err)
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}
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zerolog.Ctx(ctx).Info().
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Str("user_id", discordUser.ID).
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Str("user_username", discordUser.Username).
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Msg("Connected to Discord during login")
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return &bridgev2.LoginStep{
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Type: bridgev2.LoginStepTypeComplete,
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StepID: LoginStepIDComplete,
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Instructions: fmt.Sprintf("Logged in as %s", user.Username),
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CompleteParams: &bridgev2.LoginCompleteParams{
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UserLoginID: ul.ID,
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UserLogin: ul,
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},
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}, nil
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}
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func (dl *DiscordRemoteAuthLogin) Cancel() {
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dl.User.Log.Debug().Msg("Discord remoteauth cancelled")
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// remoteauth.Client doesn't seem to expose a cancellation method right now.
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close(dl.doneChan)
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close(dl.qrChan)
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}
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Block a user