Add support for custom emoji in reactions.
This seems to be working correctly, but element-desktop isn't rendering them, not sure if that's expected or not. Closes #4
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@@ -802,9 +802,23 @@ func (p *Portal) handleMatrixReaction(evt *event.Event) {
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discordID = msg.DiscordID
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}
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err := user.Session.MessageReactionAdd(p.Key.ChannelID, discordID, reaction.RelatesTo.Key)
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// Figure out if this is a custom emoji or not.
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emojiID := reaction.RelatesTo.Key
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if strings.HasPrefix(emojiID, "mxc://") {
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uri, _ := id.ParseContentURI(emojiID)
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emoji := p.bridge.db.Emoji.GetByMatrixURL(uri)
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if emoji == nil {
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p.log.Errorfln("failed to find emoji for %s", emojiID)
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return
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}
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emojiID = emoji.APIName()
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}
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err := user.Session.MessageReactionAdd(p.Key.ChannelID, discordID, emojiID)
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if err != nil {
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p.log.Debugf("Failed to send reaction %s@%s: %v", p.Key, discordID, err)
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p.log.Debugf("Failed to send reaction %s id:%s: %v", p.Key, discordID, err)
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return
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}
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@@ -816,7 +830,7 @@ func (p *Portal) handleMatrixReaction(evt *event.Event) {
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dbReaction.DiscordMessageID = discordID
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dbReaction.AuthorID = user.ID
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dbReaction.MatrixName = reaction.RelatesTo.Key
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dbReaction.DiscordID = reaction.RelatesTo.Key
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dbReaction.DiscordID = emojiID
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dbReaction.Insert()
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}
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@@ -825,16 +839,41 @@ func (p *Portal) handleDiscordReaction(user *User, reaction *discordgo.MessageRe
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return
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}
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// This is temporary until we add support for custom emoji.
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intent := p.bridge.GetPuppetByID(reaction.UserID).IntentFor(p)
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var discordID string
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var matrixID string
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if reaction.Emoji.ID != "" {
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p.log.Debugln("ignoring non-unicode reaction")
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dbEmoji := p.bridge.db.Emoji.GetByDiscordID(reaction.Emoji.ID)
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return
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}
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if dbEmoji == nil {
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data, mimeType, err := p.downloadDiscordEmoji(reaction.Emoji.ID, reaction.Emoji.Animated)
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if err != nil {
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p.log.Warnfln("Failed to download emoji %s from discord: %v", reaction.Emoji.ID, err)
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emoteID := reaction.Emoji.ID
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if reaction.Emoji.Name != "" {
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emoteID = reaction.Emoji.Name
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return
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}
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uri, err := p.uploadMatrixEmoji(intent, data, mimeType)
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if err != nil {
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p.log.Warnfln("Failed to upload discord emoji %s to homeserver: %v", reaction.Emoji.ID, err)
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return
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}
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dbEmoji = p.bridge.db.Emoji.New()
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dbEmoji.DiscordID = reaction.Emoji.ID
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dbEmoji.DiscordName = reaction.Emoji.Name
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dbEmoji.MatrixURL = uri
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dbEmoji.Insert()
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}
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discordID = dbEmoji.DiscordID
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matrixID = dbEmoji.MatrixURL.String()
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} else {
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discordID = reaction.Emoji.Name
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matrixID = reaction.Emoji.Name
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}
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// Find the message that we're working with.
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@@ -845,10 +884,8 @@ func (p *Portal) handleDiscordReaction(user *User, reaction *discordgo.MessageRe
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return
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}
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intent := p.bridge.GetPuppetByID(reaction.UserID).IntentFor(p)
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// Lookup an existing reaction
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existing := p.bridge.db.Reaction.GetByDiscordID(p.Key, message.DiscordID, emoteID)
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existing := p.bridge.db.Reaction.GetByDiscordID(p.Key, message.DiscordID, discordID)
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if !add {
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if existing == nil {
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@@ -871,7 +908,7 @@ func (p *Portal) handleDiscordReaction(user *User, reaction *discordgo.MessageRe
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RelatesTo: event.RelatesTo{
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EventID: message.MatrixID,
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Type: event.RelAnnotation,
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Key: reaction.Emoji.Name,
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Key: matrixID,
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},
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}}
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@@ -889,8 +926,8 @@ func (p *Portal) handleDiscordReaction(user *User, reaction *discordgo.MessageRe
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dbReaction.MatrixEventID = resp.EventID
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dbReaction.AuthorID = reaction.UserID
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dbReaction.MatrixName = reaction.Emoji.Name
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dbReaction.DiscordID = emoteID
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dbReaction.MatrixName = matrixID
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dbReaction.DiscordID = discordID
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dbReaction.Insert()
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}
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