Switch startup, config, commands and db migrations to mautrix-go systems
This commit is contained in:
285
commands.go
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285
commands.go
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// mautrix-discord - A Matrix-Discord puppeting bridge.
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// Copyright (C) 2022 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package main
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import (
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"context"
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"fmt"
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"strings"
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"github.com/skip2/go-qrcode"
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"maunium.net/go/mautrix/bridge/commands"
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"maunium.net/go/mautrix/event"
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"maunium.net/go/mautrix/id"
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"go.mau.fi/mautrix-discord/remoteauth"
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)
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type WrappedCommandEvent struct {
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*commands.Event
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Bridge *DiscordBridge
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User *User
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Portal *Portal
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}
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func (br *DiscordBridge) RegisterCommands() {
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proc := br.CommandProcessor.(*commands.Processor)
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proc.AddHandlers(
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cmdLogin,
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cmdLogout,
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cmdReconnect,
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cmdDisconnect,
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cmdGuilds,
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)
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}
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func wrapCommand(handler func(*WrappedCommandEvent)) func(*commands.Event) {
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return func(ce *commands.Event) {
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user := ce.User.(*User)
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var portal *Portal
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if ce.Portal != nil {
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portal = ce.Portal.(*Portal)
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}
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br := ce.Bridge.Child.(*DiscordBridge)
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handler(&WrappedCommandEvent{ce, br, user, portal})
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}
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}
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var cmdLogin = &commands.FullHandler{
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Func: wrapCommand(fnLogin),
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Name: "login",
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Help: commands.HelpMeta{
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Section: commands.HelpSectionAuth,
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Description: "Link the bridge to your Discord account by scanning a QR code.",
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},
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}
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func fnLogin(ce *WrappedCommandEvent) {
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if ce.User.IsLoggedIn() {
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ce.Reply("You're already logged in")
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return
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}
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client, err := remoteauth.New()
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if err != nil {
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ce.Reply("Failed to prepare login: %v", err)
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return
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}
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qrChan := make(chan string)
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doneChan := make(chan struct{})
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var qrCodeEvent id.EventID
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go func() {
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code := <-qrChan
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resp := sendQRCode(ce, code)
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qrCodeEvent = resp
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}()
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ctx := context.Background()
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if err = client.Dial(ctx, qrChan, doneChan); err != nil {
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close(qrChan)
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close(doneChan)
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ce.Reply("Error connecting to login websocket: %v", err)
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return
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}
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<-doneChan
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if qrCodeEvent != "" {
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_, _ = ce.MainIntent().RedactEvent(ce.RoomID, qrCodeEvent)
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}
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user, err := client.Result()
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if err != nil || len(user.Token) == 0 {
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ce.Reply("Error logging in: %v", err)
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} else if err = ce.User.Login(user.Token); err != nil {
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ce.Reply("Error connecting after login: %v", err)
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}
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ce.User.Lock()
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ce.User.ID = user.UserID
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ce.User.Update()
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ce.User.Unlock()
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ce.Reply("Successfully logged in as %s#%s", user.Username, user.Discriminator)
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}
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func sendQRCode(ce *WrappedCommandEvent, code string) id.EventID {
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url, ok := uploadQRCode(ce, code)
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if !ok {
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return ""
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}
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content := event.MessageEventContent{
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MsgType: event.MsgImage,
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Body: code,
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URL: url.CUString(),
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}
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resp, err := ce.Bot.SendMessageEvent(ce.RoomID, event.EventMessage, &content)
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if err != nil {
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ce.Log.Errorfln("Failed to send QR code: %v", err)
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return ""
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}
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return resp.EventID
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}
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func uploadQRCode(ce *WrappedCommandEvent, code string) (id.ContentURI, bool) {
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qrCode, err := qrcode.Encode(code, qrcode.Low, 256)
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if err != nil {
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ce.Log.Errorln("Failed to encode QR code:", err)
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ce.Reply("Failed to encode QR code: %v", err)
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return id.ContentURI{}, false
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}
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resp, err := ce.Bot.UploadBytes(qrCode, "image/png")
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if err != nil {
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ce.Log.Errorln("Failed to upload QR code:", err)
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ce.Reply("Failed to upload QR code: %v", err)
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return id.ContentURI{}, false
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}
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return resp.ContentURI, true
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}
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var cmdLogout = &commands.FullHandler{
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Func: wrapCommand(fnLogout),
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Name: "logout",
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Help: commands.HelpMeta{
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Section: commands.HelpSectionAuth,
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Description: "Unlink the bridge from your WhatsApp account.",
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},
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RequiresLogin: true,
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}
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func fnLogout(ce *WrappedCommandEvent) {
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err := ce.User.Logout()
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if err != nil {
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ce.Reply("Error logging out: %v", err)
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} else {
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ce.Reply("Logged out successfully.")
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}
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}
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var cmdDisconnect = &commands.FullHandler{
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Func: wrapCommand(fnDisconnect),
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Name: "disconnect",
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Help: commands.HelpMeta{
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Section: commands.HelpSectionAuth,
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Description: "Disconnect from Discord (without logging out)",
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},
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RequiresLogin: true,
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}
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func fnDisconnect(ce *WrappedCommandEvent) {
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if !ce.User.Connected() {
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ce.Reply("You're already not connected")
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} else if err := ce.User.Disconnect(); err != nil {
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ce.Reply("Error while disconnecting: %v", err)
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} else {
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ce.Reply("Successfully disconnected")
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}
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}
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var cmdReconnect = &commands.FullHandler{
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Func: wrapCommand(fnReconnect),
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Name: "reconnect",
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Aliases: []string{"connect"},
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Help: commands.HelpMeta{
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Section: commands.HelpSectionAuth,
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Description: "Reconnect to Discord after disconnecting",
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},
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RequiresLogin: true,
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}
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func fnReconnect(ce *WrappedCommandEvent) {
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if ce.User.Connected() {
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ce.Reply("You're already connected")
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} else if err := ce.User.Connect(); err != nil {
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ce.Reply("Error while reconnecting: %v", err)
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} else {
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ce.Reply("Successfully reconnected")
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}
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}
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var cmdGuilds = &commands.FullHandler{
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Func: wrapCommand(fnGuilds),
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Name: "guilds",
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Aliases: []string{"servers", "guild", "server"},
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Help: commands.HelpMeta{
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Section: commands.HelpSectionUnclassified,
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Description: "Guild bridging management",
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Args: "<status/bridge/unbridge> [_guild ID_] [--entire]",
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},
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RequiresLogin: true,
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}
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func fnGuilds(ce *WrappedCommandEvent) {
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if len(ce.Args) == 0 {
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ce.Reply("**Usage**: `$cmdprefix guilds <status/bridge/unbridge> [guild ID] [--entire]`")
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}
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subcommand := strings.ToLower(ce.Args[0])
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ce.Args = ce.Args[1:]
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switch subcommand {
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case "status":
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fnListGuilds(ce)
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case "bridge":
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fnBridgeGuild(ce)
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case "unbridge":
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fnUnbridgeGuild(ce)
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}
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}
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func fnListGuilds(ce *WrappedCommandEvent) {
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ce.User.guildsLock.Lock()
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defer ce.User.guildsLock.Unlock()
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if len(ce.User.guilds) == 0 {
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ce.Reply("You haven't joined any guilds")
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} else {
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var output strings.Builder
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for _, guild := range ce.User.guilds {
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status := "not bridged"
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if guild.Bridge {
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status = "bridged"
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}
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_, _ = fmt.Fprintf(&output, "* %s (`%s`) - %s\n", guild.GuildName, guild.GuildID, status)
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}
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ce.Reply("List of guilds:\n\n%s", output.String())
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}
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}
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func fnBridgeGuild(ce *WrappedCommandEvent) {
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if len(ce.Args) == 0 || len(ce.Args) > 2 {
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ce.Reply("**Usage**: `$cmdprefix guilds bridge <guild ID> [--entire]")
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} else if err := ce.User.bridgeGuild(ce.Args[0], len(ce.Args) == 2 && strings.ToLower(ce.Args[1]) == "--entire"); err != nil {
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ce.Reply("Error bridging guild: %v", err)
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} else {
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ce.Reply("Successfully bridged guild")
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}
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}
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func fnUnbridgeGuild(ce *WrappedCommandEvent) {
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if len(ce.Args) != 1 {
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ce.Reply("**Usage**: `$cmdprefix guilds unbridge <guild ID>")
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} else if err := ce.User.unbridgeGuild(ce.Args[0]); err != nil {
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ce.Reply("Error unbridging guild: %v", err)
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} else {
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ce.Reply("Successfully unbridged guild")
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}
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}
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