connector: sync guild spaces via event instead of manually
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78
pkg/connector/events_guild_resync.go
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78
pkg/connector/events_guild_resync.go
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@@ -0,0 +1,78 @@
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// mautrix-discord - A Matrix-Discord puppeting bridge.
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// Copyright (C) 2026 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package connector
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import (
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"context"
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"github.com/bwmarrin/discordgo"
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"github.com/rs/zerolog"
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"go.mau.fi/util/ptr"
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"maunium.net/go/mautrix/bridgev2"
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"maunium.net/go/mautrix/bridgev2/database"
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"maunium.net/go/mautrix/bridgev2/networkid"
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)
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type DiscordGuildResync struct {
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Client *DiscordClient
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guild *discordgo.Guild
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portalKey networkid.PortalKey
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}
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var (
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_ bridgev2.RemoteChatResyncWithInfo = (*DiscordGuildResync)(nil)
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_ bridgev2.RemoteEventThatMayCreatePortal = (*DiscordGuildResync)(nil)
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)
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func (d *DiscordGuildResync) AddLogContext(c zerolog.Context) zerolog.Context {
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return c.Str("guild_id", d.guild.ID).Str("guild_name", d.guild.Name)
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}
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func (d *DiscordGuildResync) GetPortalKey() networkid.PortalKey {
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return d.portalKey
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}
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func (d *DiscordGuildResync) GetSender() bridgev2.EventSender {
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return bridgev2.EventSender{}
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}
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func (d *DiscordGuildResync) GetType() bridgev2.RemoteEventType {
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return bridgev2.RemoteEventChatResync
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}
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func (d *DiscordGuildResync) ShouldCreatePortal() bool {
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return true
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}
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func (d *DiscordGuildResync) GetChatInfo(ctx context.Context, portal *bridgev2.Portal) (*bridgev2.ChatInfo, error) {
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selfEvtSender := d.Client.selfEventSender()
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return &bridgev2.ChatInfo{
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Name: &d.guild.Name,
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Topic: nil,
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Members: &bridgev2.ChatMemberList{
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MemberMap: map[networkid.UserID]bridgev2.ChatMember{
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selfEvtSender.Sender: {EventSender: selfEvtSender},
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},
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// As recommended by the spec, prohibit normal events by setting
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// events_default to a suitably high number.
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PowerLevels: &bridgev2.PowerLevelOverrides{EventsDefault: ptr.Ptr(100)},
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},
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Avatar: d.Client.makeAvatarForGuild(d.guild),
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Type: ptr.Ptr(database.RoomTypeSpace),
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}, nil
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}
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