Remove duplicate calls to send m.space.child for DM rooms
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4
user.go
4
user.go
@@ -541,11 +541,11 @@ func (user *User) readyHandler(_ *discordgo.Session, r *discordgo.Ready) {
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for _, guild := range r.Guilds {
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user.handleGuild(guild, updateTS, portalsInSpace[guild.ID])
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}
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user.PrunePortalList(updateTS)
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for i, ch := range r.PrivateChannels {
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portal := user.GetPortalByMeta(ch)
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user.handlePrivateChannel(portal, ch, updateTS, i < user.bridge.Config.Bridge.PrivateChannelCreateLimit, portalsInSpace[portal.Key.ChannelID])
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}
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user.PrunePortalList(updateTS)
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if r.ReadState.Version > user.ReadStateVersion {
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// TODO can we figure out which read states are actually new?
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@@ -595,7 +595,7 @@ func (user *User) handlePrivateChannel(portal *Portal, meta *discordgo.Channel,
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}
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func (user *User) addGuildToSpace(guild *Guild, isInSpace bool, timestamp time.Time) bool {
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if len(guild.MXID) > 0 {
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if len(guild.MXID) > 0 && !isInSpace {
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_, err := user.bridge.Bot.SendStateEvent(user.GetSpaceRoom(), event.StateSpaceChild, guild.MXID.String(), &event.SpaceChildEventContent{
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Via: []string{user.bridge.AS.HomeserverDomain},
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})
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