Add (dis|re)connect commands and provision api

Also fixed a number of data races.
This commit is contained in:
Gary Kramlich
2022-02-22 07:56:15 -06:00
parent d883befee5
commit 4b87ea1cc7
8 changed files with 287 additions and 110 deletions

View File

@@ -42,9 +42,11 @@ func newProvisioningAPI(bridge *Bridge) *ProvisioningAPI {
r.Use(p.authMiddleware)
r.HandleFunc("/ping", p.Ping).Methods(http.MethodGet)
r.HandleFunc("/login", p.Login).Methods(http.MethodGet)
r.HandleFunc("/logout", p.Logout).Methods(http.MethodPost)
r.HandleFunc("/disconnect", p.disconnect).Methods(http.MethodPost)
r.HandleFunc("/ping", p.ping).Methods(http.MethodGet)
r.HandleFunc("/login", p.login).Methods(http.MethodGet)
r.HandleFunc("/logout", p.logout).Methods(http.MethodPost)
r.HandleFunc("/reconnect", p.reconnect).Methods(http.MethodPost)
return p
}
@@ -138,38 +140,78 @@ var upgrader = websocket.Upgrader{
}
// Handlers
func (p *ProvisioningAPI) Ping(w http.ResponseWriter, r *http.Request) {
func (p *ProvisioningAPI) disconnect(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
if !user.Connected() {
jsonResponse(w, http.StatusConflict, Error{
Error: "You're not connected to discord",
ErrCode: "not connected",
})
return
}
if err := user.Disconnect(); err != nil {
jsonResponse(w, http.StatusInternalServerError, Error{
Error: "Failed to disconnect from discord",
ErrCode: "failed to disconnect",
})
} else {
jsonResponse(w, http.StatusOK, Response{
Success: true,
Status: "Disconnected from Discord",
})
}
}
func (p *ProvisioningAPI) ping(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
discord := map[string]interface{}{
"has_session": user.Session != nil,
"management_room": user.ManagementRoom,
"conn": nil,
"logged_in": user.LoggedIn(),
"connected": user.Connected(),
"conn": nil,
}
user.Lock()
if user.ID != "" {
discord["id"] = user.ID
}
if user.Session != nil {
user.Session.Lock()
discord["conn"] = map[string]interface{}{
"last_heartbeat_ack": user.Session.LastHeartbeatAck,
"last_heartbeat_sent": user.Session.LastHeartbeatSent,
}
user.Session.Unlock()
}
resp := map[string]interface{}{
"mxid": user.MXID,
"discord": discord,
"discord": discord,
"management_room": user.ManagementRoom,
"mxid": user.MXID,
}
user.Unlock()
jsonResponse(w, http.StatusOK, resp)
}
func (p *ProvisioningAPI) Logout(w http.ResponseWriter, r *http.Request) {
func (p *ProvisioningAPI) logout(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
force := strings.ToLower(r.URL.Query().Get("force")) != "false"
if !user.LoggedIn() {
jsonResponse(w, http.StatusNotFound, Error{
Error: "You're not logged in",
ErrCode: "not logged in",
})
return
}
if user.Session == nil {
if force {
jsonResponse(w, http.StatusOK, Response{true, "Logged out successfully."})
@@ -183,7 +225,7 @@ func (p *ProvisioningAPI) Logout(w http.ResponseWriter, r *http.Request) {
return
}
err := user.DeleteSession()
err := user.Logout()
if err != nil {
user.log.Warnln("Error while logging out:", err)
@@ -200,7 +242,7 @@ func (p *ProvisioningAPI) Logout(w http.ResponseWriter, r *http.Request) {
jsonResponse(w, http.StatusOK, Response{true, "Logged out successfully."})
}
func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
func (p *ProvisioningAPI) login(w http.ResponseWriter, r *http.Request) {
userID := r.URL.Query().Get("user_id")
user := p.bridge.GetUserByMXID(id.UserID(userID))
@@ -220,7 +262,7 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
go func() {
// Read everything so SetCloseHandler() works
for {
_, _, err = c.ReadMessage()
_, _, err := c.ReadMessage()
if err != nil {
break
}
@@ -236,6 +278,15 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
return nil
})
if user.LoggedIn() {
c.WriteJSON(Error{
Error: "You're already logged into Discord",
ErrCode: "already logged in",
})
return
}
client, err := remoteauth.New()
if err != nil {
user.log.Errorf("Failed to log in from provisioning API:", err)
@@ -280,6 +331,9 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
return
}
user.ID = discordUser.UserID
user.Update()
if err := user.Login(discordUser.Token); err != nil {
c.WriteJSON(Error{
Error: "Failed to connect to Discord",
@@ -291,9 +345,6 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
return
}
user.ID = discordUser.UserID
user.Update()
c.WriteJSON(map[string]interface{}{
"success": true,
"id": user.ID,
@@ -305,3 +356,28 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
}
}
}
func (p *ProvisioningAPI) reconnect(w http.ResponseWriter, r *http.Request) {
user := r.Context().Value("user").(*User)
if user.Connected() {
jsonResponse(w, http.StatusConflict, Error{
Error: "You're already connected to discord",
ErrCode: "already connected",
})
return
}
if err := user.Connect(); err != nil {
jsonResponse(w, http.StatusInternalServerError, Error{
Error: "Failed to connect to discord",
ErrCode: "failed to connect",
})
} else {
jsonResponse(w, http.StatusOK, Response{
Success: true,
Status: "Connected to Discord",
})
}
}