Add (dis|re)connect commands and provision api
Also fixed a number of data races.
This commit is contained in:
@@ -42,9 +42,11 @@ func newProvisioningAPI(bridge *Bridge) *ProvisioningAPI {
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r.Use(p.authMiddleware)
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r.HandleFunc("/ping", p.Ping).Methods(http.MethodGet)
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r.HandleFunc("/login", p.Login).Methods(http.MethodGet)
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r.HandleFunc("/logout", p.Logout).Methods(http.MethodPost)
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r.HandleFunc("/disconnect", p.disconnect).Methods(http.MethodPost)
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r.HandleFunc("/ping", p.ping).Methods(http.MethodGet)
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r.HandleFunc("/login", p.login).Methods(http.MethodGet)
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r.HandleFunc("/logout", p.logout).Methods(http.MethodPost)
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r.HandleFunc("/reconnect", p.reconnect).Methods(http.MethodPost)
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return p
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}
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@@ -138,38 +140,78 @@ var upgrader = websocket.Upgrader{
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}
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// Handlers
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func (p *ProvisioningAPI) Ping(w http.ResponseWriter, r *http.Request) {
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func (p *ProvisioningAPI) disconnect(w http.ResponseWriter, r *http.Request) {
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user := r.Context().Value("user").(*User)
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if !user.Connected() {
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jsonResponse(w, http.StatusConflict, Error{
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Error: "You're not connected to discord",
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ErrCode: "not connected",
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})
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return
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}
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if err := user.Disconnect(); err != nil {
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jsonResponse(w, http.StatusInternalServerError, Error{
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Error: "Failed to disconnect from discord",
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ErrCode: "failed to disconnect",
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})
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} else {
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jsonResponse(w, http.StatusOK, Response{
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Success: true,
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Status: "Disconnected from Discord",
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})
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}
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}
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func (p *ProvisioningAPI) ping(w http.ResponseWriter, r *http.Request) {
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user := r.Context().Value("user").(*User)
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discord := map[string]interface{}{
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"has_session": user.Session != nil,
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"management_room": user.ManagementRoom,
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"conn": nil,
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"logged_in": user.LoggedIn(),
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"connected": user.Connected(),
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"conn": nil,
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}
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user.Lock()
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if user.ID != "" {
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discord["id"] = user.ID
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}
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if user.Session != nil {
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user.Session.Lock()
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discord["conn"] = map[string]interface{}{
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"last_heartbeat_ack": user.Session.LastHeartbeatAck,
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"last_heartbeat_sent": user.Session.LastHeartbeatSent,
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}
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user.Session.Unlock()
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}
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resp := map[string]interface{}{
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"mxid": user.MXID,
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"discord": discord,
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"discord": discord,
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"management_room": user.ManagementRoom,
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"mxid": user.MXID,
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}
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user.Unlock()
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jsonResponse(w, http.StatusOK, resp)
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}
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func (p *ProvisioningAPI) Logout(w http.ResponseWriter, r *http.Request) {
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func (p *ProvisioningAPI) logout(w http.ResponseWriter, r *http.Request) {
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user := r.Context().Value("user").(*User)
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force := strings.ToLower(r.URL.Query().Get("force")) != "false"
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if !user.LoggedIn() {
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jsonResponse(w, http.StatusNotFound, Error{
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Error: "You're not logged in",
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ErrCode: "not logged in",
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})
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return
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}
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if user.Session == nil {
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if force {
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jsonResponse(w, http.StatusOK, Response{true, "Logged out successfully."})
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@@ -183,7 +225,7 @@ func (p *ProvisioningAPI) Logout(w http.ResponseWriter, r *http.Request) {
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return
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}
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err := user.DeleteSession()
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err := user.Logout()
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if err != nil {
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user.log.Warnln("Error while logging out:", err)
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@@ -200,7 +242,7 @@ func (p *ProvisioningAPI) Logout(w http.ResponseWriter, r *http.Request) {
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jsonResponse(w, http.StatusOK, Response{true, "Logged out successfully."})
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}
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func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
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func (p *ProvisioningAPI) login(w http.ResponseWriter, r *http.Request) {
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userID := r.URL.Query().Get("user_id")
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user := p.bridge.GetUserByMXID(id.UserID(userID))
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@@ -220,7 +262,7 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
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go func() {
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// Read everything so SetCloseHandler() works
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for {
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_, _, err = c.ReadMessage()
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_, _, err := c.ReadMessage()
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if err != nil {
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break
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}
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@@ -236,6 +278,15 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
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return nil
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})
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if user.LoggedIn() {
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c.WriteJSON(Error{
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Error: "You're already logged into Discord",
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ErrCode: "already logged in",
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})
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return
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}
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client, err := remoteauth.New()
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if err != nil {
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user.log.Errorf("Failed to log in from provisioning API:", err)
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@@ -280,6 +331,9 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
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return
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}
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user.ID = discordUser.UserID
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user.Update()
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if err := user.Login(discordUser.Token); err != nil {
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c.WriteJSON(Error{
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Error: "Failed to connect to Discord",
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@@ -291,9 +345,6 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
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return
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}
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user.ID = discordUser.UserID
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user.Update()
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c.WriteJSON(map[string]interface{}{
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"success": true,
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"id": user.ID,
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@@ -305,3 +356,28 @@ func (p *ProvisioningAPI) Login(w http.ResponseWriter, r *http.Request) {
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}
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}
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}
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func (p *ProvisioningAPI) reconnect(w http.ResponseWriter, r *http.Request) {
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user := r.Context().Value("user").(*User)
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if user.Connected() {
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jsonResponse(w, http.StatusConflict, Error{
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Error: "You're already connected to discord",
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ErrCode: "already connected",
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})
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return
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}
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if err := user.Connect(); err != nil {
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jsonResponse(w, http.StatusInternalServerError, Error{
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Error: "Failed to connect to discord",
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ErrCode: "failed to connect",
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})
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} else {
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jsonResponse(w, http.StatusOK, Response{
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Success: true,
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Status: "Connected to Discord",
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})
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}
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}
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