Add more options for guild message handling

This commit is contained in:
Tulir Asokan
2023-02-18 22:53:51 +02:00
parent 541c8e1169
commit 4676ec98c4
7 changed files with 152 additions and 39 deletions

View File

@@ -3,6 +3,8 @@ package database
import (
"database/sql"
"errors"
"fmt"
"strings"
log "maunium.net/go/maulogger/v2"
"maunium.net/go/mautrix/id"
@@ -10,13 +12,76 @@ import (
"maunium.net/go/mautrix/util/dbutil"
)
type GuildBridgingMode int
const (
// GuildBridgeNothing tells the bridge to never bridge messages, not even checking if a portal exists.
GuildBridgeNothing GuildBridgingMode = iota
// GuildBridgeIfPortalExists tells the bridge to bridge messages in channels that already have portals.
GuildBridgeIfPortalExists
// GuildBridgeCreateOnMessage tells the bridge to create portals as soon as a message is received.
GuildBridgeCreateOnMessage
// GuildBridgeEverything tells the bridge to proactively create portals on startup and when receiving channel create notifications.
GuildBridgeEverything
GuildBridgeInvalid GuildBridgingMode = -1
)
func ParseGuildBridgingMode(str string) GuildBridgingMode {
str = strings.ToLower(str)
str = strings.ReplaceAll(str, "-", "")
str = strings.ReplaceAll(str, "_", "")
switch str {
case "nothing", "0":
return GuildBridgeNothing
case "ifportalexists", "1":
return GuildBridgeIfPortalExists
case "createonmessage", "2":
return GuildBridgeCreateOnMessage
case "everything", "3":
return GuildBridgeEverything
default:
return GuildBridgeInvalid
}
}
func (gbm GuildBridgingMode) String() string {
switch gbm {
case GuildBridgeNothing:
return "nothing"
case GuildBridgeIfPortalExists:
return "if-portal-exists"
case GuildBridgeCreateOnMessage:
return "create-on-message"
case GuildBridgeEverything:
return "everything"
default:
return ""
}
}
func (gbm GuildBridgingMode) Description() string {
switch gbm {
case GuildBridgeNothing:
return "never bridge messages"
case GuildBridgeIfPortalExists:
return "bridge messages in existing portals"
case GuildBridgeCreateOnMessage:
return "bridge all messages and create portals on first message"
case GuildBridgeEverything:
return "bridge all messages and create portals proactively"
default:
return ""
}
}
type GuildQuery struct {
db *Database
log log.Logger
}
const (
guildSelect = "SELECT dcid, mxid, plain_name, name, name_set, avatar, avatar_url, avatar_set, auto_bridge_channels FROM guild"
guildSelect = "SELECT dcid, mxid, plain_name, name, name_set, avatar, avatar_url, avatar_set, bridging_mode FROM guild"
)
func (gq *GuildQuery) New() *Guild {
@@ -67,13 +132,13 @@ type Guild struct {
AvatarURL id.ContentURI
AvatarSet bool
AutoBridgeChannels bool
BridgingMode GuildBridgingMode
}
func (g *Guild) Scan(row dbutil.Scannable) *Guild {
var mxid sql.NullString
var avatarURL string
err := row.Scan(&g.ID, &mxid, &g.PlainName, &g.Name, &g.NameSet, &g.Avatar, &avatarURL, &g.AvatarSet, &g.AutoBridgeChannels)
err := row.Scan(&g.ID, &mxid, &g.PlainName, &g.Name, &g.NameSet, &g.Avatar, &avatarURL, &g.AvatarSet, &g.BridgingMode)
if err != nil {
if !errors.Is(err, sql.ErrNoRows) {
g.log.Errorln("Database scan failed:", err)
@@ -82,6 +147,9 @@ func (g *Guild) Scan(row dbutil.Scannable) *Guild {
return nil
}
if g.BridgingMode < GuildBridgeNothing || g.BridgingMode > GuildBridgeEverything {
panic(fmt.Errorf("invalid guild bridging mode %d in guild %s", g.BridgingMode, g.ID))
}
g.MXID = id.RoomID(mxid.String)
g.AvatarURL, _ = id.ParseContentURI(avatarURL)
return g
@@ -96,10 +164,10 @@ func (g *Guild) mxidPtr() *id.RoomID {
func (g *Guild) Insert() {
query := `
INSERT INTO guild (dcid, mxid, plain_name, name, name_set, avatar, avatar_url, avatar_set, auto_bridge_channels)
INSERT INTO guild (dcid, mxid, plain_name, name, name_set, avatar, avatar_url, avatar_set, bridging_mode)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9)
`
_, err := g.db.Exec(query, g.ID, g.mxidPtr(), g.PlainName, g.Name, g.NameSet, g.Avatar, g.AvatarURL.String(), g.AvatarSet, g.AutoBridgeChannels)
_, err := g.db.Exec(query, g.ID, g.mxidPtr(), g.PlainName, g.Name, g.NameSet, g.Avatar, g.AvatarURL.String(), g.AvatarSet, g.BridgingMode)
if err != nil {
g.log.Warnfln("Failed to insert %s: %v", g.ID, err)
panic(err)
@@ -108,10 +176,10 @@ func (g *Guild) Insert() {
func (g *Guild) Update() {
query := `
UPDATE guild SET mxid=$1, plain_name=$2, name=$3, name_set=$4, avatar=$5, avatar_url=$6, avatar_set=$7, auto_bridge_channels=$8
UPDATE guild SET mxid=$1, plain_name=$2, name=$3, name_set=$4, avatar=$5, avatar_url=$6, avatar_set=$7, bridging_mode=$8
WHERE dcid=$9
`
_, err := g.db.Exec(query, g.mxidPtr(), g.PlainName, g.Name, g.NameSet, g.Avatar, g.AvatarURL.String(), g.AvatarSet, g.AutoBridgeChannels, g.ID)
_, err := g.db.Exec(query, g.mxidPtr(), g.PlainName, g.Name, g.NameSet, g.Avatar, g.AvatarURL.String(), g.AvatarSet, g.BridgingMode, g.ID)
if err != nil {
g.log.Warnfln("Failed to update %s: %v", g.ID, err)
panic(err)