connector/login: rename variable

This commit is contained in:
Skip R
2025-11-25 13:48:45 -08:00
parent 8c8f029e11
commit 063b9d00dd

View File

@@ -103,10 +103,10 @@ func (dl *DiscordLogin) SubmitUserInput(ctx context.Context, input map[string]st
log.Debug().Str("component", "discordgo").Msgf(strings.TrimSpace(format), a...) // zerolog-allow-msgf log.Debug().Str("component", "discordgo").Msgf(strings.TrimSpace(format), a...) // zerolog-allow-msgf
} }
cl := DiscordClient{ client := DiscordClient{
Session: session, Session: session,
} }
err = cl.connect(ctx) err = client.connect(ctx)
if err != nil { if err != nil {
dl.softlyCloseSession() dl.softlyCloseSession()
return nil, err return nil, err
@@ -125,7 +125,7 @@ func (dl *DiscordLogin) SubmitUserInput(ctx context.Context, input map[string]st
}, &bridgev2.NewLoginParams{ }, &bridgev2.NewLoginParams{
// We already have a Session; call this instead of the connector's main LoadUserLogin method and thread the Session through. // We already have a Session; call this instead of the connector's main LoadUserLogin method and thread the Session through.
LoadUserLogin: func(ctx context.Context, login *bridgev2.UserLogin) error { LoadUserLogin: func(ctx context.Context, login *bridgev2.UserLogin) error {
login.Client = &cl login.Client = &client
return nil return nil
}, },
DeleteOnConflict: true, DeleteOnConflict: true,